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authorGravatar bsalomon <bsalomon@google.com>2015-09-10 08:12:46 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-09-10 08:12:46 -0700
commit6c6f65885ba20ba9e8d8c36039f1c9eff4cc814b (patch)
tree035c0f414c6dd26c3b116640d10672bab86644c6 /include
parent059dffae800a81351c93596187099dfe09f2ba56 (diff)
Add a mutex to GrContext::readSurfacePixels to protect against multiple CPU raster threads accessing the same GrContext to read back GPU input data
Diffstat (limited to 'include')
-rw-r--r--include/gpu/GrContext.h21
1 files changed, 19 insertions, 2 deletions
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
index 7f1e4109fa..64f4f6ce30 100644
--- a/include/gpu/GrContext.h
+++ b/include/gpu/GrContext.h
@@ -15,6 +15,7 @@
#include "GrRenderTarget.h"
#include "GrTextureProvider.h"
#include "SkMatrix.h"
+#include "SkMutex.h"
#include "SkPathEffect.h"
#include "SkTypes.h"
@@ -380,6 +381,18 @@ private:
bool fDidTestPMConversions;
int fPMToUPMConversion;
int fUPMToPMConversion;
+ // The sw backend may call GrContext::readSurfacePixels on multiple threads
+ // We may transfer the responsibilty for using a mutex to the sw backend
+ // when there are fewer code paths that lead to a readSurfacePixels call
+ // from the sw backend. readSurfacePixels is reentrant in one case - when performing
+ // the PM conversions test. To handle this we do the PM conversions test outside
+ // of fReadPixelsMutex and use a separate mutex to guard it. When it re-enters
+ // readSurfacePixels it will grab fReadPixelsMutex and release it before the outer
+ // readSurfacePixels proceeds to grab it.
+ // TODO: Stop pretending to make GrContext thread-safe for sw rasterization and provide
+ // a mechanism to make a SkPicture safe for multithreaded sw rasterization.
+ SkMutex fReadPixelsMutex;
+ SkMutex fTestPMConversionsMutex;
struct CleanUpData {
PFCleanUpFunc fFunc;
@@ -446,9 +459,13 @@ private:
* return NULL.
*/
const GrFragmentProcessor* createPMToUPMEffect(GrProcessorDataManager*, GrTexture*,
- bool swapRAndB, const SkMatrix&);
+ bool swapRAndB, const SkMatrix&) const;
const GrFragmentProcessor* createUPMToPMEffect(GrProcessorDataManager*, GrTexture*,
- bool swapRAndB, const SkMatrix&);
+ bool swapRAndB, const SkMatrix&) const;
+ /** Called before either of the above two functions to determine the appropriate fragment
+ processors for conversions. This must be called by readSurfacePixels befor a mutex is taken,
+ since testingvPM conversions itself will call readSurfacePixels */
+ void testPMConversionsIfNecessary(uint32_t flags);
/** Returns true if we've already determined that createPMtoUPMEffect and createUPMToPMEffect
will fail. In such cases fall back to SW conversion. */
bool didFailPMUPMConversionTest() const;