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authorGravatar Brian Osman <brianosman@google.com>2017-04-06 10:19:06 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-04-06 18:17:24 +0000
commit60cd57ed9fac7806ca6881b9ba9c810ebaebe747 (patch)
tree8ea22f734a6c7161f33cbf3c1a88e83f733594b1 /include
parent6ff6af90e09068c07910174d11640e44815dd392 (diff)
Factor out common work in readSurfacePixels and writeSurfacePixels
Use more consistent structure between the two functions. BUG=skia:5853 Change-Id: I82465bee30025574d0d6fad9e287b187d75fff8d Reviewed-on: https://skia-review.googlesource.com/10042 Reviewed-by: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Eric Boren <borenet@google.com>
Diffstat (limited to 'include')
-rw-r--r--include/gpu/GrContext.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
index 0987d96b2e..d820202ca8 100644
--- a/include/gpu/GrContext.h
+++ b/include/gpu/GrContext.h
@@ -348,8 +348,8 @@ private:
* of effects that make a readToUPM->writeToPM->readToUPM cycle invariant. Otherwise, they
* return NULL. They also can perform a swizzle as part of the draw.
*/
- sk_sp<GrFragmentProcessor> createPMToUPMEffect(sk_sp<GrTextureProxy>, const SkMatrix&);
- sk_sp<GrFragmentProcessor> createUPMToPMEffect(sk_sp<GrTextureProxy>, const SkMatrix&);
+ sk_sp<GrFragmentProcessor> createPMToUPMEffect(sk_sp<GrFragmentProcessor>, GrPixelConfig);
+ sk_sp<GrFragmentProcessor> createUPMToPMEffect(sk_sp<GrFragmentProcessor>, GrPixelConfig);
/** Called before either of the above two functions to determine the appropriate fragment
processors for conversions. */
void testPMConversionsIfNecessary(uint32_t flags);