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authorGravatar Chris Dalton <csmartdalton@google.com>2018-05-22 18:58:22 -0600
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-05-23 19:56:01 +0000
commit5dd3fccb3c7d9fce2663803a1284734237d8546d (patch)
tree0d9e6c19f0d4fdd5a3dd4bf81b3bd686529c7de1 /include
parentb3ba29c2e3a1c79db1cd810d77ec6c4001436089 (diff)
ccpr: Handle winding and even-odd in the same shader
We are already waiting for an entire texture lookup anyway. A couple extra flops should still complete before the texture fetch. This also gives us better batching. Bug: skia: Change-Id: I83a7a8ba6c05cd1ad6b1756a987429233e69ed6c Reviewed-on: https://skia-review.googlesource.com/129422 Commit-Queue: Chris Dalton <csmartdalton@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
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