diff options
author | reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2014-02-27 14:27:44 +0000 |
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committer | reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2014-02-27 14:27:44 +0000 |
commit | 48f31bdbb3346e3003581229395022bf44828b13 (patch) | |
tree | 786b925c6e796fafd09765c219be1a7b5a06650e /include | |
parent | 0b1afcc4ec2215a101fd769feca9243366092504 (diff) |
try to deprecate fFlagsMask from SkLayerDrawLooper
We think we want to move around how flags/fields like linearText and strikeThru
are specified. SkPaint has helpers for nearly all of these, but LayerInfo in
the draw looper just exposes the raw bitfield.
On survey of chrome/android, it appears that no one uses those, so it may be
safe to just remove the feature entirely from the looper.
R=bungeman@google.com, scroggo@google.com
Review URL: https://codereview.chromium.org/181433009
git-svn-id: http://skia.googlecode.com/svn/trunk@13607 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include')
-rw-r--r-- | include/effects/SkLayerDrawLooper.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/include/effects/SkLayerDrawLooper.h b/include/effects/SkLayerDrawLooper.h index e1fae57cb8..c3ab241607 100644 --- a/include/effects/SkLayerDrawLooper.h +++ b/include/effects/SkLayerDrawLooper.h @@ -66,7 +66,9 @@ public: * kDst_Mode: to just keep the draw's color, ignoring the layer's */ struct SK_API LayerInfo { +#ifdef SK_SUPPORT_LEGACY_LAYERDRAWLOOPER_PAINTFLAGS uint32_t fFlagsMask; // SkPaint::Flags +#endif BitFlags fPaintBits; SkXfermode::Mode fColorMode; SkVector fOffset; |