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authorGravatar Brian Osman <brianosman@google.com>2017-09-27 15:31:29 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-09-28 13:06:57 +0000
commit36dcd7f25d1ffee8571a7d424eb02f60cd474fa7 (patch)
treec0afec024ba5ac35c8d960fe250d43d23de2361d /include
parent072c7102f4c917268b5d436dd1c611cdf2fc56cb (diff)
Enable caching of path mask textures by default
TBR=bsalomon@google.com Bug: skia: Change-Id: If12c3b44de76a2fed24dd527cb774fe5be270e8e Reviewed-on: https://skia-review.googlesource.com/52260 Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
Diffstat (limited to 'include')
-rw-r--r--include/gpu/GrContextOptions.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/gpu/GrContextOptions.h b/include/gpu/GrContextOptions.h
index a4298755b7..85c8da6e52 100644
--- a/include/gpu/GrContextOptions.h
+++ b/include/gpu/GrContextOptions.h
@@ -61,7 +61,7 @@ struct GrContextOptions {
* If true this allows path mask textures to be cached. This is only really useful if paths
* are commonly rendered at the same scale and fractional translation.
*/
- bool fAllowPathMaskCaching = false;
+ bool fAllowPathMaskCaching = true;
/**
* If true, sRGB support will not be enabled unless sRGB decoding can be disabled (via an