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authorGravatar robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-08-20 17:49:04 +0000
committerGravatar robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-08-20 17:49:04 +0000
commit3055b700189afdd02486ed8f2279cea1d8897243 (patch)
treea66e6ce6e9717464dd67eb206f76440da9bab059 /include
parent4eaa6647e70c9404d1c920f674d706ca2d2a76b9 (diff)
Split SkDevice out of SkBitmapDevice
Diffstat (limited to 'include')
-rw-r--r--include/core/SkCanvas.h26
-rw-r--r--include/core/SkDevice.h451
-rw-r--r--include/core/SkDraw.h4
-rw-r--r--include/core/SkImageFilter.h4
-rw-r--r--include/core/SkRRect.h2
-rw-r--r--include/device/xps/SkXPSDevice.h17
-rw-r--r--include/gpu/SkGpuDevice.h24
-rw-r--r--include/pdf/SkPDFDevice.h16
-rw-r--r--include/utils/SkDeferredCanvas.h2
9 files changed, 390 insertions, 156 deletions
diff --git a/include/core/SkCanvas.h b/include/core/SkCanvas.h
index 827ebe866d..cfc252fccf 100644
--- a/include/core/SkCanvas.h
+++ b/include/core/SkCanvas.h
@@ -22,7 +22,7 @@
#include "SkXfermode.h"
class SkBounder;
-class SkDevice;
+class SkBaseDevice;
class SkDraw;
class SkDrawFilter;
class SkMetaData;
@@ -55,7 +55,7 @@ public:
@param device Specifies a device for the canvas to draw into.
*/
- explicit SkCanvas(SkDevice* device);
+ explicit SkCanvas(SkBaseDevice* device);
/** Deprecated - Construct a canvas with the specified bitmap to draw into.
@param bitmap Specifies a bitmap for the canvas to draw into. Its
@@ -84,7 +84,7 @@ public:
the bitmap of the pixels that the canvas draws into. The reference count
of the returned device is not changed by this call.
*/
- SkDevice* getDevice() const;
+ SkBaseDevice* getDevice() const;
/**
* saveLayer() can create another device (which is later drawn onto
@@ -99,15 +99,15 @@ public:
* is drawn to, but is optional here, as there is a small perf hit
* sometimes.
*/
- SkDevice* getTopDevice(bool updateMatrixClip = false) const;
+ SkBaseDevice* getTopDevice(bool updateMatrixClip = false) const;
/**
* Shortcut for getDevice()->createCompatibleDevice(...).
* If getDevice() == NULL, this method does nothing, and returns NULL.
*/
- SkDevice* createCompatibleDevice(SkBitmap::Config config,
- int width, int height,
- bool isOpaque);
+ SkBaseDevice* createCompatibleDevice(SkBitmap::Config config,
+ int width, int height,
+ bool isOpaque);
///////////////////////////////////////////////////////////////////////////
@@ -994,7 +994,7 @@ public:
// These reflect the current device in the iterator
- SkDevice* device() const;
+ SkBaseDevice* device() const;
const SkMatrix& matrix() const;
const SkRegion& clip() const;
const SkPaint& paint() const;
@@ -1043,7 +1043,7 @@ protected:
reference count is incremented. If the canvas was already holding a
device, its reference count is decremented. The new device is returned.
*/
- virtual SkDevice* setDevice(SkDevice* device);
+ virtual SkBaseDevice* setDevice(SkBaseDevice* device);
private:
class MCRec;
@@ -1074,10 +1074,10 @@ private:
friend class SkDrawIter; // needs setupDrawForLayerDevice()
friend class AutoDrawLooper;
- SkDevice* createLayerDevice(SkBitmap::Config, int width, int height,
- bool isOpaque);
+ SkBaseDevice* createLayerDevice(SkBitmap::Config, int width, int height,
+ bool isOpaque);
- SkDevice* init(SkDevice*);
+ SkBaseDevice* init(SkBaseDevice*);
// internal methods are not virtual, so they can safely be called by other
// canvas apis, without confusing subclasses (like SkPictureRecording)
@@ -1090,7 +1090,7 @@ private:
void internalDrawPaint(const SkPaint& paint);
int internalSaveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags, bool justForImageFilter);
- void internalDrawDevice(SkDevice*, int x, int y, const SkPaint*);
+ void internalDrawDevice(SkBaseDevice*, int x, int y, const SkPaint*);
// shared by save() and saveLayer()
int internalSave(SaveFlags flags);
diff --git a/include/core/SkDevice.h b/include/core/SkDevice.h
index 47eebe27e8..39fad6c274 100644
--- a/include/core/SkDevice.h
+++ b/include/core/SkDevice.h
@@ -25,57 +25,21 @@ class SkRegion;
class GrRenderTarget;
-class SK_API SkDevice : public SkRefCnt {
+class SK_API SkBaseDevice : public SkRefCnt {
public:
- SK_DECLARE_INST_COUNT(SkDevice)
+ SK_DECLARE_INST_COUNT(SkBaseDevice)
/**
- * Construct a new device with the specified bitmap as its backend. It is
- * valid for the bitmap to have no pixels associated with it. In that case,
- * any drawing to this device will have no effect.
+ * Construct a new device.
*/
- SkDevice(const SkBitmap& bitmap);
+ SkBaseDevice();
/**
- * Construct a new device with the specified bitmap as its backend. It is
- * valid for the bitmap to have no pixels associated with it. In that case,
- * any drawing to this device will have no effect.
+ * Construct a new device.
*/
- SkDevice(const SkBitmap& bitmap, const SkDeviceProperties& deviceProperties);
-
- /**
- * Create a new raster device and have the pixels be automatically
- * allocated. The rowBytes of the device will be computed automatically
- * based on the config and the width.
- *
- * @param config The desired config for the pixels. If the request cannot
- * be met, the closest matching support config will be used.
- * @param width width (in pixels) of the device
- * @param height height (in pixels) of the device
- * @param isOpaque Set to true if it is known that all of the pixels will
- * be drawn to opaquely. Used as an accelerator when drawing
- * these pixels to another device.
- */
- SkDevice(SkBitmap::Config config, int width, int height, bool isOpaque = false);
-
- /**
- * Create a new raster device and have the pixels be automatically
- * allocated. The rowBytes of the device will be computed automatically
- * based on the config and the width.
- *
- * @param config The desired config for the pixels. If the request cannot
- * be met, the closest matching support config will be used.
- * @param width width (in pixels) of the device
- * @param height height (in pixels) of the device
- * @param isOpaque Set to true if it is known that all of the pixels will
- * be drawn to opaquely. Used as an accelerator when drawing
- * these pixels to another device.
- * @param deviceProperties Properties which affect compositing.
- */
- SkDevice(SkBitmap::Config config, int width, int height, bool isOpaque,
- const SkDeviceProperties& deviceProperties);
+ SkBaseDevice(const SkDeviceProperties& deviceProperties);
- virtual ~SkDevice();
+ virtual ~SkBaseDevice();
/**
* Creates a device that is of the same type as this device (e.g. SW-raster,
@@ -88,9 +52,9 @@ public:
* draw into this device such that all of the pixels will
* be opaque.
*/
- SkDevice* createCompatibleDevice(SkBitmap::Config config,
- int width, int height,
- bool isOpaque);
+ SkBaseDevice* createCompatibleDevice(SkBitmap::Config config,
+ int width, int height,
+ bool isOpaque);
SkMetaData& getMetaData();
@@ -99,14 +63,14 @@ public:
kVector_Capability = 0x2, //!< mask indicating a vector representation
kAll_Capabilities = 0x3
};
- virtual uint32_t getDeviceCapabilities() { return 0; }
+ virtual uint32_t getDeviceCapabilities() = 0;
/** Return the width of the device (in pixels).
*/
- virtual int width() const { return fBitmap.width(); }
+ virtual int width() const = 0;
/** Return the height of the device (in pixels).
*/
- virtual int height() const { return fBitmap.height(); }
+ virtual int height() const = 0;
/** Return the image properties of the device. */
virtual const SkDeviceProperties& getDeviceProperties() const {
@@ -119,16 +83,12 @@ public:
* canvas. The root device will have its top-left at 0,0, but other devices
* such as those associated with saveLayer may have a non-zero origin.
*/
- void getGlobalBounds(SkIRect* bounds) const;
+ virtual void getGlobalBounds(SkIRect* bounds) const = 0;
/** Returns true if the device's bitmap's config treats every pixels as
implicitly opaque.
*/
- bool isOpaque() const { return fBitmap.isOpaque(); }
-
- /** Return the bitmap config of the device's pixels
- */
- SkBitmap::Config config() const { return fBitmap.getConfig(); }
+ virtual bool isOpaque() const = 0;
/** Return the bitmap associated with this device. Call this each time you need
to access the bitmap, as it notifies the subclass to perform any flushing
@@ -154,12 +114,12 @@ public:
* not kARGB_8888_Config then this parameter is ignored.
*/
virtual void writePixels(const SkBitmap& bitmap, int x, int y,
- SkCanvas::Config8888 config8888 = SkCanvas::kNative_Premul_Config8888);
+ SkCanvas::Config8888 config8888 = SkCanvas::kNative_Premul_Config8888) = 0;
/**
* Return the device's associated gpu render target, or NULL.
*/
- virtual GrRenderTarget* accessRenderTarget() { return NULL; }
+ virtual GrRenderTarget* accessRenderTarget() = 0;
/**
@@ -171,7 +131,7 @@ public:
/**
* onAttachToCanvas is invoked whenever a device is installed in a canvas
* (i.e., setDevice, saveLayer (for the new device created by the save),
- * and SkCanvas' SkDevice & SkBitmap -taking ctors). It allows the
+ * and SkCanvas' SkBaseDevice & SkBitmap -taking ctors). It allows the
* devices to prepare for drawing (e.g., locking their pixels, etc.)
*/
virtual void onAttachToCanvas(SkCanvas*) {
@@ -213,9 +173,9 @@ protected:
* textflags parameter (output) and return true. If the paint is fine as
* is, then ignore the textflags parameter and return false.
*
- * The baseclass SkDevice filters based on its depth and blitters.
+ * The baseclass SkBaseDevice filters based on its depth and blitters.
*/
- virtual bool filterTextFlags(const SkPaint& paint, TextFlags*);
+ virtual bool filterTextFlags(const SkPaint& paint, TextFlags*) = 0;
/**
*
@@ -234,12 +194,12 @@ protected:
* passed in).
*/
virtual void setMatrixClip(const SkMatrix&, const SkRegion&,
- const SkClipStack&);
+ const SkClipStack&) {};
/** Clears the entire device to the specified color (including alpha).
* Ignores the clip.
*/
- virtual void clear(SkColor color);
+ virtual void clear(SkColor color) = 0;
/**
* Deprecated name for clear.
@@ -251,15 +211,15 @@ protected:
and are handling any looping from the paint, and any effects from the
DrawFilter.
*/
- virtual void drawPaint(const SkDraw&, const SkPaint& paint);
+ virtual void drawPaint(const SkDraw&, const SkPaint& paint) = 0;
virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count,
- const SkPoint[], const SkPaint& paint);
+ const SkPoint[], const SkPaint& paint) = 0;
virtual void drawRect(const SkDraw&, const SkRect& r,
- const SkPaint& paint);
+ const SkPaint& paint) = 0;
virtual void drawOval(const SkDraw&, const SkRect& oval,
- const SkPaint& paint);
+ const SkPaint& paint) = 0;
virtual void drawRRect(const SkDraw&, const SkRRect& rr,
- const SkPaint& paint);
+ const SkPaint& paint) = 0;
/**
* If pathIsMutable, then the implementation is allowed to cast path to a
@@ -275,11 +235,11 @@ protected:
virtual void drawPath(const SkDraw&, const SkPath& path,
const SkPaint& paint,
const SkMatrix* prePathMatrix = NULL,
- bool pathIsMutable = false);
+ bool pathIsMutable = false) = 0;
virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap,
- const SkMatrix& matrix, const SkPaint& paint);
+ const SkMatrix& matrix, const SkPaint& paint) = 0;
virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap,
- int x, int y, const SkPaint& paint);
+ int x, int y, const SkPaint& paint) = 0;
/**
* The default impl. will create a bitmap-shader from the bitmap,
@@ -288,35 +248,35 @@ protected:
virtual void drawBitmapRect(const SkDraw&, const SkBitmap&,
const SkRect* srcOrNull, const SkRect& dst,
const SkPaint& paint,
- SkCanvas::DrawBitmapRectFlags flags);
+ SkCanvas::DrawBitmapRectFlags flags) = 0;
/**
* Does not handle text decoration.
* Decorations (underline and stike-thru) will be handled by SkCanvas.
*/
virtual void drawText(const SkDraw&, const void* text, size_t len,
- SkScalar x, SkScalar y, const SkPaint& paint);
+ SkScalar x, SkScalar y, const SkPaint& paint) = 0;
virtual void drawPosText(const SkDraw&, const void* text, size_t len,
const SkScalar pos[], SkScalar constY,
- int scalarsPerPos, const SkPaint& paint);
+ int scalarsPerPos, const SkPaint& paint) = 0;
virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len,
const SkPath& path, const SkMatrix* matrix,
- const SkPaint& paint);
+ const SkPaint& paint) = 0;
#ifdef SK_BUILD_FOR_ANDROID
virtual void drawPosTextOnPath(const SkDraw& draw, const void* text, size_t len,
const SkPoint pos[], const SkPaint& paint,
- const SkPath& path, const SkMatrix* matrix);
+ const SkPath& path, const SkMatrix* matrix) = 0;
#endif
virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount,
const SkPoint verts[], const SkPoint texs[],
const SkColor colors[], SkXfermode* xmode,
const uint16_t indices[], int indexCount,
- const SkPaint& paint);
- /** The SkDevice passed will be an SkDevice which was returned by a call to
+ const SkPaint& paint) = 0;
+ /** The SkBaseDevice passed will be an SkBaseDevice which was returned by a call to
onCreateCompatibleDevice on this device with kSaveLayer_Usage.
*/
- virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
- const SkPaint&);
+ virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y,
+ const SkPaint&) = 0;
/**
* On success (returns true), copy the device pixels into the bitmap.
@@ -352,20 +312,10 @@ protected:
///////////////////////////////////////////////////////////////////////////
/** Update as needed the pixel value in the bitmap, so that the caller can
- access the pixels directly. Note: only the pixels field should be
- altered. The config/width/height/rowbytes must remain unchanged.
- @param bitmap The device's bitmap
- @return Echo the bitmap parameter, or an alternate (shadow) bitmap
- maintained by the subclass.
+ access the pixels directly.
+ @return The device contents as a bitmap
*/
- virtual const SkBitmap& onAccessBitmap(SkBitmap*);
-
- SkPixelRef* getPixelRef() const { return fBitmap.pixelRef(); }
- // just for subclasses, to assign a custom pixelref
- SkPixelRef* setPixelRef(SkPixelRef* pr, size_t offset) {
- fBitmap.setPixelRef(pr, offset);
- return pr;
- }
+ virtual const SkBitmap& onAccessBitmap() = 0;
/**
* Implements readPixels API. The caller will ensure that:
@@ -376,13 +326,13 @@ protected:
*/
virtual bool onReadPixels(const SkBitmap& bitmap,
int x, int y,
- SkCanvas::Config8888 config8888);
+ SkCanvas::Config8888 config8888) = 0;
/** Called when this device is installed into a Canvas. Balanaced by a call
to unlockPixels() when the device is removed from a Canvas.
*/
- virtual void lockPixels();
- virtual void unlockPixels();
+ virtual void lockPixels() = 0;
+ virtual void unlockPixels() = 0;
/**
* Returns true if the device allows processing of this imagefilter. If
@@ -390,7 +340,7 @@ protected:
* some subclasses that do not support pixel manipulations after drawing
* has occurred (e.g. printing). The default implementation returns true.
*/
- virtual bool allowImageFilter(SkImageFilter*);
+ virtual bool allowImageFilter(SkImageFilter*) = 0;
/**
* Override and return true for filters that the device can handle
@@ -399,7 +349,7 @@ protected:
* Returning false means the SkCanvas will have apply the filter itself,
* and just pass the resulting image to the device.
*/
- virtual bool canHandleImageFilter(SkImageFilter*);
+ virtual bool canHandleImageFilter(SkImageFilter*) = 0;
/**
* Related (but not required) to canHandleImageFilter, this method returns
@@ -409,7 +359,7 @@ protected:
* it just returns false and leaves result and offset unchanged.
*/
virtual bool filterImage(SkImageFilter*, const SkBitmap&, const SkMatrix&,
- SkBitmap* result, SkIPoint* offset);
+ SkBitmap* result, SkIPoint* offset) = 0;
// This is equal kBGRA_Premul_Config8888 or kRGBA_Premul_Config8888 if
// either is identical to kNative_Premul_Config8888. Otherwise, -1.
@@ -424,31 +374,31 @@ private:
friend class SkDeviceImageFilterProxy;
friend class SkSurface_Raster;
+
// used to change the backend's pixels (and possibly config/rowbytes)
// but cannot change the width/height, so there should be no change to
// any clip information.
- void replaceBitmapBackendForRasterSurface(const SkBitmap&);
+ virtual void replaceBitmapBackendForRasterSurface(const SkBitmap&) = 0;
// just called by SkCanvas when built as a layer
void setOrigin(int x, int y) { fOrigin.set(x, y); }
// just called by SkCanvas for saveLayer
- SkDevice* createCompatibleDeviceForSaveLayer(SkBitmap::Config config,
- int width, int height,
- bool isOpaque);
+ SkBaseDevice* createCompatibleDeviceForSaveLayer(SkBitmap::Config config,
+ int width, int height,
+ bool isOpaque);
/**
* Subclasses should override this to implement createCompatibleDevice.
*/
- virtual SkDevice* onCreateCompatibleDevice(SkBitmap::Config config,
- int width, int height,
- bool isOpaque,
- Usage usage);
+ virtual SkBaseDevice* onCreateCompatibleDevice(SkBitmap::Config config,
+ int width, int height,
+ bool isOpaque,
+ Usage usage) = 0;
/** Causes any deferred drawing to the device to be completed.
*/
- virtual void flush() {}
+ virtual void flush() = 0;
- SkBitmap fBitmap;
SkIPoint fOrigin;
SkMetaData* fMetaData;
/**
@@ -466,4 +416,289 @@ private:
typedef SkRefCnt INHERITED;
};
+///////////////////////////////////////////////////////////////////////////////
+class SK_API SkBitmapDevice : public SkBaseDevice {
+public:
+ SK_DECLARE_INST_COUNT(SkBitmapDevice)
+
+ /**
+ * Construct a new device with the specified bitmap as its backend. It is
+ * valid for the bitmap to have no pixels associated with it. In that case,
+ * any drawing to this device will have no effect.
+ */
+ SkBitmapDevice(const SkBitmap& bitmap);
+
+ /**
+ * Construct a new device with the specified bitmap as its backend. It is
+ * valid for the bitmap to have no pixels associated with it. In that case,
+ * any drawing to this device will have no effect.
+ */
+ SkBitmapDevice(const SkBitmap& bitmap, const SkDeviceProperties& deviceProperties);
+
+ /**
+ * Create a new raster device and have the pixels be automatically
+ * allocated. The rowBytes of the device will be computed automatically
+ * based on the config and the width.
+ *
+ * @param config The desired config for the pixels. If the request cannot
+ * be met, the closest matching support config will be used.
+ * @param width width (in pixels) of the device
+ * @param height height (in pixels) of the device
+ * @param isOpaque Set to true if it is known that all of the pixels will
+ * be drawn to opaquely. Used as an accelerator when drawing
+ * these pixels to another device.
+ */
+ SkBitmapDevice(SkBitmap::Config config, int width, int height, bool isOpaque);
+
+ /**
+ * Create a new raster device and have the pixels be automatically
+ * allocated. The rowBytes of the device will be computed automatically
+ * based on the config and the width.
+ *
+ * @param config The desired config for the pixels. If the request cannot
+ * be met, the closest matching support config will be used.
+ * @param width width (in pixels) of the device
+ * @param height height (in pixels) of the device
+ * @param isOpaque Set to true if it is known that all of the pixels will
+ * be drawn to opaquely. Used as an accelerator when drawing
+ * these pixels to another device.
+ * @param deviceProperties Properties which affect compositing.
+ */
+ SkBitmapDevice(SkBitmap::Config config, int width, int height, bool isOpaque,
+ const SkDeviceProperties& deviceProperties);
+
+ virtual ~SkBitmapDevice();
+
+ virtual uint32_t getDeviceCapabilities() SK_OVERRIDE { return 0; }
+
+ /** Return the width of the device (in pixels).
+ */
+ virtual int width() const SK_OVERRIDE { return fBitmap.width(); }
+ /** Return the height of the device (in pixels).
+ */
+ virtual int height() const SK_OVERRIDE { return fBitmap.height(); }
+
+ /**
+ * Return the bounds of the device in the coordinate space of the root
+ * canvas. The root device will have its top-left at 0,0, but other devices
+ * such as those associated with saveLayer may have a non-zero origin.
+ */
+ virtual void getGlobalBounds(SkIRect* bounds) const SK_OVERRIDE;
+
+ /** Returns true if the device's bitmap's config treats every pixels as
+ implicitly opaque.
+ */
+ virtual bool isOpaque() const SK_OVERRIDE { return fBitmap.isOpaque(); }
+
+ /** Return the bitmap config of the device's pixels
+ */
+ virtual SkBitmap::Config config() const { return fBitmap.getConfig(); }
+
+ /**
+ * DEPRECATED: This will be made protected once WebKit stops using it.
+ * Instead use Canvas' writePixels method.
+ *
+ * Similar to draw sprite, this method will copy the pixels in bitmap onto
+ * the device, with the top/left corner specified by (x, y). The pixel
+ * values in the device are completely replaced: there is no blending.
+ *
+ * Currently if bitmap is backed by a texture this is a no-op. This may be
+ * relaxed in the future.
+ *
+ * If the bitmap has config kARGB_8888_Config then the config8888 param
+ * will determines how the pixel valuess are intepreted. If the bitmap is
+ * not kARGB_8888_Config then this parameter is ignored.
+ */
+ virtual void writePixels(const SkBitmap& bitmap, int x, int y,
+ SkCanvas::Config8888 config8888) SK_OVERRIDE;
+
+ /**
+ * Return the device's associated gpu render target, or NULL.
+ */
+ virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE { return NULL; }
+
+protected:
+ /**
+ * Device may filter the text flags for drawing text here. If it wants to
+ * make a change to the specified values, it should write them into the
+ * textflags parameter (output) and return true. If the paint is fine as
+ * is, then ignore the textflags parameter and return false.
+ *
+ * The baseclass SkDevice filters based on its depth and blitters.
+ */
+ virtual bool filterTextFlags(const SkPaint& paint, TextFlags*) SK_OVERRIDE;
+
+ /** Clears the entire device to the specified color (including alpha).
+ * Ignores the clip.
+ */
+ virtual void clear(SkColor color) SK_OVERRIDE;
+
+ /** These are called inside the per-device-layer loop for each draw call.
+ When these are called, we have already applied any saveLayer operations,
+ and are handling any looping from the paint, and any effects from the
+ DrawFilter.
+ */
+ virtual void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count,
+ const SkPoint[], const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawRect(const SkDraw&, const SkRect& r,
+ const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawOval(const SkDraw&, const SkRect& oval,
+ const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawRRect(const SkDraw&, const SkRRect& rr,
+ const SkPaint& paint) SK_OVERRIDE;
+
+ /**
+ * If pathIsMutable, then the implementation is allowed to cast path to a
+ * non-const pointer and modify it in place (as an optimization). Canvas
+ * may do this to implement helpers such as drawOval, by placing a temp
+ * path on the stack to hold the representation of the oval.
+ *
+ * If prePathMatrix is not null, it should logically be applied before any
+ * stroking or other effects. If there are no effects on the paint that
+ * affect the geometry/rasterization, then the pre matrix can just be
+ * pre-concated with the current matrix.
+ */
+ virtual void drawPath(const SkDraw&, const SkPath& path,
+ const SkPaint& paint,
+ const SkMatrix* prePathMatrix = NULL,
+ bool pathIsMutable = false) SK_OVERRIDE;
+ virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap,
+ const SkMatrix& matrix, const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap,
+ int x, int y, const SkPaint& paint) SK_OVERRIDE;
+
+ /**
+ * The default impl. will create a bitmap-shader from the bitmap,
+ * and call drawRect with it.
+ */
+ virtual void drawBitmapRect(const SkDraw&, const SkBitmap&,
+ const SkRect* srcOrNull, const SkRect& dst,
+ const SkPaint& paint,
+ SkCanvas::DrawBitmapRectFlags flags) SK_OVERRIDE;
+
+ /**
+ * Does not handle text decoration.
+ * Decorations (underline and stike-thru) will be handled by SkCanvas.
+ */
+ virtual void drawText(const SkDraw&, const void* text, size_t len,
+ SkScalar x, SkScalar y, const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawPosText(const SkDraw&, const void* text, size_t len,
+ const SkScalar pos[], SkScalar constY,
+ int scalarsPerPos, const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint& paint) SK_OVERRIDE;
+#ifdef SK_BUILD_FOR_ANDROID
+ virtual void drawPosTextOnPath(const SkDraw& draw, const void* text, size_t len,
+ const SkPoint pos[], const SkPaint& paint,
+ const SkPath& path, const SkMatrix* matrix) SK_OVERRIDE;
+#endif
+ virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount,
+ const SkPoint verts[], const SkPoint texs[],
+ const SkColor colors[], SkXfermode* xmode,
+ const uint16_t indices[], int indexCount,
+ const SkPaint& paint) SK_OVERRIDE;
+ /** The SkBaseDevice passed will be an SkBaseDevice which was returned by a call to
+ onCreateCompatibleDevice on this device with kSaveLayer_Usage.
+ */
+ virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y,
+ const SkPaint&) SK_OVERRIDE;
+
+ ///////////////////////////////////////////////////////////////////////////
+
+ /** Update as needed the pixel value in the bitmap, so that the caller can
+ access the pixels directly. Note: only the pixels field should be
+ altered. The config/width/height/rowbytes must remain unchanged.
+ @return the device contents as a bitmap
+ */
+ virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE;
+
+ SkPixelRef* getPixelRef() const { return fBitmap.pixelRef(); }
+ // just for subclasses, to assign a custom pixelref
+ SkPixelRef* setPixelRef(SkPixelRef* pr, size_t offset) {
+ fBitmap.setPixelRef(pr, offset);
+ return pr;
+ }
+
+ /**
+ * Implements readPixels API. The caller will ensure that:
+ * 1. bitmap has pixel config kARGB_8888_Config.
+ * 2. bitmap has pixels.
+ * 3. The rectangle (x, y, x + bitmap->width(), y + bitmap->height()) is
+ * contained in the device bounds.
+ */
+ virtual bool onReadPixels(const SkBitmap& bitmap,
+ int x, int y,
+ SkCanvas::Config8888 config8888) SK_OVERRIDE;
+
+ /** Called when this device is installed into a Canvas. Balanced by a call
+ to unlockPixels() when the device is removed from a Canvas.
+ */
+ virtual void lockPixels() SK_OVERRIDE;
+ virtual void unlockPixels() SK_OVERRIDE;
+
+ /**
+ * Returns true if the device allows processing of this imagefilter. If
+ * false is returned, then the filter is ignored. This may happen for
+ * some subclasses that do not support pixel manipulations after drawing
+ * has occurred (e.g. printing). The default implementation returns true.
+ */
+ virtual bool allowImageFilter(SkImageFilter*) SK_OVERRIDE;
+
+ /**
+ * Override and return true for filters that the device can handle
+ * intrinsically. Doing so means that SkCanvas will pass-through this
+ * filter to drawSprite and drawDevice (and potentially filterImage).
+ * Returning false means the SkCanvas will have apply the filter itself,
+ * and just pass the resulting image to the device.
+ */
+ virtual bool canHandleImageFilter(SkImageFilter*) SK_OVERRIDE;
+
+ /**
+ * Related (but not required) to canHandleImageFilter, this method returns
+ * true if the device could apply the filter to the src bitmap and return
+ * the result (and updates offset as needed).
+ * If the device does not recognize or support this filter,
+ * it just returns false and leaves result and offset unchanged.
+ */
+ virtual bool filterImage(SkImageFilter*, const SkBitmap&, const SkMatrix&,
+ SkBitmap* result, SkIPoint* offset) SK_OVERRIDE;
+
+private:
+ friend class SkCanvas;
+ friend struct DeviceCM; //for setMatrixClip
+ friend class SkDraw;
+ friend class SkDrawIter;
+ friend class SkDeviceFilteredPaint;
+ friend class SkDeviceImageFilterProxy;
+
+ friend class SkSurface_Raster;
+
+ // used to change the backend's pixels (and possibly config/rowbytes)
+ // but cannot change the width/height, so there should be no change to
+ // any clip information.
+ virtual void replaceBitmapBackendForRasterSurface(const SkBitmap&) SK_OVERRIDE;
+
+ /**
+ * Subclasses should override this to implement createCompatibleDevice.
+ */
+ virtual SkBaseDevice* onCreateCompatibleDevice(SkBitmap::Config config,
+ int width, int height,
+ bool isOpaque,
+ Usage usage) SK_OVERRIDE;
+
+ /** Causes any deferred drawing to the device to be completed.
+ */
+ virtual void flush() SK_OVERRIDE {}
+
+ SkBitmap fBitmap;
+
+ typedef SkBaseDevice INHERITED;
+};
+
+// Temporary typedef until Chromium (and other clients) are able to move to
+// SkBaseDevice or SkBitmapDevice
+typedef SkBitmapDevice SkDevice;
+
#endif
diff --git a/include/core/SkDraw.h b/include/core/SkDraw.h
index 8642f0ab79..1c2c66efb3 100644
--- a/include/core/SkDraw.h
+++ b/include/core/SkDraw.h
@@ -17,7 +17,7 @@
class SkBitmap;
class SkBounder;
class SkClipStack;
-class SkDevice;
+class SkBaseDevice;
class SkMatrix;
class SkPath;
class SkRegion;
@@ -127,7 +127,7 @@ public:
const SkRasterClip* fRC; // required
const SkClipStack* fClipStack; // optional
- SkDevice* fDevice; // optional
+ SkBaseDevice* fDevice; // optional
SkBounder* fBounder; // optional
SkDrawProcs* fProcs; // optional
diff --git a/include/core/SkImageFilter.h b/include/core/SkImageFilter.h
index 01b3e0bca8..9dd1f7aeea 100644
--- a/include/core/SkImageFilter.h
+++ b/include/core/SkImageFilter.h
@@ -13,7 +13,7 @@
class SkBitmap;
class SkColorFilter;
-class SkDevice;
+class SkBaseDevice;
class SkMatrix;
struct SkIPoint;
class SkShader;
@@ -35,7 +35,7 @@ public:
public:
virtual ~Proxy() {};
- virtual SkDevice* createDevice(int width, int height) = 0;
+ virtual SkBaseDevice* createDevice(int width, int height) = 0;
// returns true if the proxy can handle this filter natively
virtual bool canHandleImageFilter(SkImageFilter*) = 0;
// returns true if the proxy handled the filter itself. if this returns
diff --git a/include/core/SkRRect.h b/include/core/SkRRect.h
index bce896aad1..32d62856bc 100644
--- a/include/core/SkRRect.h
+++ b/include/core/SkRRect.h
@@ -25,7 +25,7 @@ class SkPath;
// use growToInclude to fit skp round rects & generate stats (RRs vs. real paths)
// check on # of rectorus's the RRs could handle
// rendering work
-// add entry points (clipRRect, drawRRect) - plumb down to SkDevice
+// add entry points (clipRRect, drawRRect) - plumb down to SkBaseDevice
// update SkPath.addRRect() to take an SkRRect - only use quads
// -- alternatively add addRRectToPath here
// add GM and bench
diff --git a/include/device/xps/SkXPSDevice.h b/include/device/xps/SkXPSDevice.h
index dab8d1f6a3..91307a595e 100644
--- a/include/device/xps/SkXPSDevice.h
+++ b/include/device/xps/SkXPSDevice.h
@@ -30,7 +30,7 @@
The drawing context for the XPS backend.
*/
-class SkXPSDevice : public SkDevice {
+class SkXPSDevice : public SkBitmapDevice {
public:
SK_API SkXPSDevice();
SK_API virtual ~SkXPSDevice();
@@ -134,7 +134,7 @@ protected:
virtual void drawDevice(
const SkDraw&,
- SkDevice* device,
+ SkBaseDevice* device,
int x, int y,
const SkPaint& paint) SK_OVERRIDE;
@@ -307,18 +307,17 @@ private:
const SkVector& ppuScale,
IXpsOMPath* shadedPath);
- // override from SkDevice
- virtual SkDevice* onCreateCompatibleDevice(
- SkBitmap::Config config,
- int width, int height,
- bool isOpaque,
- Usage usage) SK_OVERRIDE;
+ // override from SkBaseDevice
+ virtual SkBaseDevice* onCreateCompatibleDevice(SkBitmap::Config config,
+ int width, int height,
+ bool isOpaque,
+ Usage usage) SK_OVERRIDE;
// Disable the default copy and assign implementation.
SkXPSDevice(const SkXPSDevice&);
void operator=(const SkXPSDevice&);
- typedef SkDevice INHERITED;
+ typedef SkBitmapDevice INHERITED;
};
#endif
diff --git a/include/gpu/SkGpuDevice.h b/include/gpu/SkGpuDevice.h
index 40d2554b00..a24128bd85 100644
--- a/include/gpu/SkGpuDevice.h
+++ b/include/gpu/SkGpuDevice.h
@@ -22,10 +22,10 @@ struct GrSkDrawProcs;
class GrTextContext;
/**
- * Subclass of SkDevice, which directs all drawing to the GrGpu owned by the
+ * Subclass of SkBitmapDevice, which directs all drawing to the GrGpu owned by the
* canvas.
*/
-class SK_API SkGpuDevice : public SkDevice {
+class SK_API SkGpuDevice : public SkBitmapDevice {
public:
/**
@@ -62,7 +62,7 @@ public:
virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE;
- // overrides from SkDevice
+ // overrides from SkBaseDevice
virtual void clear(SkColor color) SK_OVERRIDE;
virtual void writePixels(const SkBitmap& bitmap, int x, int y,
@@ -101,11 +101,11 @@ public:
const SkColor colors[], SkXfermode* xmode,
const uint16_t indices[], int indexCount,
const SkPaint&) SK_OVERRIDE;
- virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
+ virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y,
const SkPaint&) SK_OVERRIDE;
virtual bool filterTextFlags(const SkPaint&, TextFlags*) SK_OVERRIDE;
- virtual void flush();
+ virtual void flush() SK_OVERRIDE;
virtual void onAttachToCanvas(SkCanvas* canvas) SK_OVERRIDE;
virtual void onDetachFromCanvas() SK_OVERRIDE;
@@ -123,7 +123,7 @@ public:
class SkAutoCachedTexture; // used internally
protected:
- // overrides from SkDevice
+ // overrides from SkBaseDevice
virtual bool onReadPixels(const SkBitmap& bitmap,
int x, int y,
SkCanvas::Config8888 config8888) SK_OVERRIDE;
@@ -145,11 +145,11 @@ private:
// used by createCompatibleDevice
SkGpuDevice(GrContext*, GrTexture* texture, bool needClear);
- // override from SkDevice
- virtual SkDevice* onCreateCompatibleDevice(SkBitmap::Config config,
- int width, int height,
- bool isOpaque,
- Usage usage) SK_OVERRIDE;
+ // override from SkBaseDevice
+ virtual SkBaseDevice* onCreateCompatibleDevice(SkBitmap::Config config,
+ int width, int height,
+ bool isOpaque,
+ Usage usage) SK_OVERRIDE;
SkDrawProcs* initDrawForText(GrTextContext*);
@@ -192,7 +192,7 @@ private:
*/
GrTextContext* getTextContext();
- typedef SkDevice INHERITED;
+ typedef SkBitmapDevice INHERITED;
};
#endif
diff --git a/include/pdf/SkPDFDevice.h b/include/pdf/SkPDFDevice.h
index e64b83f375..b38c9a111b 100644
--- a/include/pdf/SkPDFDevice.h
+++ b/include/pdf/SkPDFDevice.h
@@ -44,7 +44,7 @@ typedef bool (*EncodeToDCTStream)(SkWStream* stream, const SkBitmap& bitmap, con
The drawing context for the PDF backend.
*/
-class SkPDFDevice : public SkDevice {
+class SkPDFDevice : public SkBitmapDevice {
public:
/** Create a PDF drawing context with the given width and height.
* 72 points/in means letter paper is 612x792.
@@ -107,7 +107,7 @@ public:
const SkPoint texs[], const SkColor colors[],
SkXfermode* xmode, const uint16_t indices[],
int indexCount, const SkPaint& paint) SK_OVERRIDE;
- virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
+ virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y,
const SkPaint&) SK_OVERRIDE;
virtual void onAttachToCanvas(SkCanvas* canvas) SK_OVERRIDE;
@@ -237,11 +237,11 @@ private:
SkPDFDevice(const SkISize& layerSize, const SkClipStack& existingClipStack,
const SkRegion& existingClipRegion);
- // override from SkDevice
- virtual SkDevice* onCreateCompatibleDevice(SkBitmap::Config config,
- int width, int height,
- bool isOpaque,
- Usage usage) SK_OVERRIDE;
+ // override from SkBaseDevice
+ virtual SkBaseDevice* onCreateCompatibleDevice(SkBitmap::Config config,
+ int width, int height,
+ bool isOpaque,
+ Usage usage) SK_OVERRIDE;
void init();
void cleanUp(bool clearFontUsage);
@@ -310,7 +310,7 @@ private:
void defineNamedDestination(SkData* nameData, const SkPoint& point,
const SkMatrix& matrix);
- typedef SkDevice INHERITED;
+ typedef SkBitmapDevice INHERITED;
};
#endif
diff --git a/include/utils/SkDeferredCanvas.h b/include/utils/SkDeferredCanvas.h
index 539e5d39dc..c0613ed544 100644
--- a/include/utils/SkDeferredCanvas.h
+++ b/include/utils/SkDeferredCanvas.h
@@ -33,7 +33,7 @@ public:
*/
static SkDeferredCanvas* Create(SkSurface* surface);
- static SkDeferredCanvas* Create(SkDevice* device);
+ static SkDeferredCanvas* Create(SkBaseDevice* device);
virtual ~SkDeferredCanvas();