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author | skia.committer@gmail.com <skia.committer@gmail.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-09-14 02:01:10 +0000 |
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committer | skia.committer@gmail.com <skia.committer@gmail.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-09-14 02:01:10 +0000 |
commit | 1d225f2b3352bb8f24661f62d2bd1cc7386a2f86 (patch) | |
tree | d307eeefb03500f7df3ad58da5ebc3d4dc0f161e /include | |
parent | 90f2d07d34a8078b615c2441dea7c09eacb67663 (diff) |
Sanitizing source files in Skia_Periodic_House_Keeping
git-svn-id: http://skia.googlecode.com/svn/trunk@5539 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include')
-rw-r--r-- | include/core/SkPicture.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/core/SkPicture.h b/include/core/SkPicture.h index 0d1a268878..70867b4e6a 100644 --- a/include/core/SkPicture.h +++ b/include/core/SkPicture.h @@ -78,7 +78,7 @@ public: but allows us to perform much faster culling at playback time, and completely avoid some unnecessary clips and other operations. This is ideal for tiled rendering, or any other situation where you're - drawing a fraction of a large scene into a smaller viewport. + drawing a fraction of a large scene into a smaller viewport. In most cases the record cost is offset by the playback improvement after a frame or two of tiled rendering (and complex pictures that |