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authorGravatar mtklein <mtklein@chromium.org>2014-12-01 13:03:22 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2014-12-01 13:03:22 -0800
commit05d611574ac7dd07c055c9a7426199b804e6061f (patch)
tree4eba3d95e4abe210e152665ea6c41f747d1eaacc /include
parent4bd4e8031df0b38a71fc7344fede5a352484ccbb (diff)
SkDrawLooper: No need for virtual bounds computation methods.
No subclass overrides either method. This is just warmup. Perf is neutral. The real meat of the time spent is inside canComputeFastBounds / computeFastBounds, not getting to them. BUG=skia: Review URL: https://codereview.chromium.org/772573003
Diffstat (limited to 'include')
-rw-r--r--include/core/SkDrawLooper.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/include/core/SkDrawLooper.h b/include/core/SkDrawLooper.h
index c866183cb3..ec070467a5 100644
--- a/include/core/SkDrawLooper.h
+++ b/include/core/SkDrawLooper.h
@@ -87,9 +87,8 @@ public:
* storage rect, where the storage rect is with the union of the src rect
* and the looper's bounding rect.
*/
- virtual bool canComputeFastBounds(const SkPaint& paint) const;
- virtual void computeFastBounds(const SkPaint& paint,
- const SkRect& src, SkRect* dst) const;
+ bool canComputeFastBounds(const SkPaint& paint) const;
+ void computeFastBounds(const SkPaint& paint, const SkRect& src, SkRect* dst) const;
struct BlurShadowRec {
SkScalar fSigma;