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authorGravatar yangsu@google.com <yangsu@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-08-05 22:11:41 +0000
committerGravatar yangsu@google.com <yangsu@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-08-05 22:11:41 +0000
commite55f533f4c80818d542c2beac14a37600c3718f8 (patch)
tree3156893714c27ad5ed2d042eb51a6da318009059 /include/views
parenta767fa06ca28be9df1ff6e08a299e0bec839a2dc (diff)
Updated SkOSMenu to use the updated SkEvents
Diffstat (limited to 'include/views')
-rw-r--r--include/views/SkOSMenu.h140
1 files changed, 89 insertions, 51 deletions
diff --git a/include/views/SkOSMenu.h b/include/views/SkOSMenu.h
index 54c7dbe249..763499e073 100644
--- a/include/views/SkOSMenu.h
+++ b/include/views/SkOSMenu.h
@@ -18,7 +18,6 @@ public:
explicit SkOSMenu(const char title[] = "");
~SkOSMenu();
- void reset();
/**
* Each of these (except action) has an associated value, which is stored in
* the event payload for the item.
@@ -32,12 +31,6 @@ public:
* TriState : TriState
* Custom : custom object/value
*/
- enum TriState {
- kMixedState = -1,
- kOffState = 0,
- kOnState = 1
- };
-
enum Type {
kAction_Type,
kList_Type,
@@ -48,59 +41,90 @@ public:
kCustom_Type
};
+ enum TriState {
+ kMixedState = -1,
+ kOffState = 0,
+ kOnState = 1
+ };
+
class Item {
public:
- //Auto increments a global to generate an unique ID for each new item
- //Thread safe
+ /**
+ * Auto increments a global to generate an unique ID for each new item
+ * Note: Thread safe
+ */
Item(const char label[], SkOSMenu::Type type, const char slotName[],
- SkEvent* evt, SkEventSinkID target);
+ SkEvent* evt);
~Item() { delete fEvent; }
- SkEvent* getEvent() const { return fEvent; }
- int getID() { return fID; }
+ SkEvent* getEvent() const { return fEvent; }
+ int getID() const { return fID; }
const char* getLabel() const { return fLabel.c_str(); }
const char* getSlotName() const { return fSlotName.c_str(); }
- Type getType() const { return fType; }
+ Type getType() const { return fType; }
+ void setKeyEquivalent(SkUnichar key) { fKey = key; }
+ SkUnichar getKeyEquivalent() const { return fKey; }
- //Post event associated with the menu item to target, any changes to the
- //associated event must be made prior to calling this method.
- void postEvent() const {
- (new SkEvent(*(fEvent)))->setTargetID(fTarget)->post();
- }
+ /**
+ * Post event associated with the menu item to target, any changes to
+ * the associated event must be made prior to calling this method
+ */
+ void postEvent() const { (new SkEvent(*(fEvent)))->post(); }
- //Helper functions for predefined types
- void postEventWithBool(bool value) const; //For Switch
- void postEventWithScalar(SkScalar value) const; //For Slider
- void postEventWithInt(int value) const; //For List, TriState
+ /**
+ * Helper functions for predefined types
+ */
+ void postEventWithBool(bool value) const; //For Switch
+ void postEventWithScalar(SkScalar value) const; //For Slider
+ void postEventWithInt(int value) const; //For List, TriState
void postEventWithString(const char value[]) const; //For TextField
-
private:
int fID;
SkEvent* fEvent;
SkString fLabel;
SkString fSlotName;
- SkEventSinkID fTarget;
Type fType;
+ SkUnichar fKey;
};
- //The following functions append new items to the menu and returns their
- //associated unique id, which can be used to by the client to refer to
- //the menu item created and change its state. slotName specifies the string
- //identifier of any state/value to be returned in the item's SkEvent object
- //NOTE: evt must be dynamically allocated
- int appendItem(const char label[], Type type, const char slotName[],
- SkEvent* evt, SkEventSinkID target);
+ void reset();
+ const char* getTitle() const { return fTitle.c_str(); }
+ void setTitle (const char title[]) { fTitle.set(title); }
+ int countItems() const { return fItems.count(); }
+ const Item* getItem(int index) const { return fItems[index]; }
- //Predefined items and helper functions:
- //Identifiers
- static const char* EventType;
- static const char* Delimiter;
- static const char* List_Items_Str;
- static const char* Slider_Min_Scalar;
- static const char* Slider_Max_Scalar;
+ /**
+ * Assign key to the menu item with itemID, will do nothing if there's no
+ * item with the id given
+ */
+ void assignKeyEquivalentToItem(int itemID, SkUnichar key);
+ /**
+ * Call this in a SkView's onHandleChar to trigger any menu items with the
+ * given key equivalent. If such an item is found, the method will return
+ * true and its corresponding event will be triggered (default behavior
+ * defined for switches(toggling), tristates(cycle), and lists(cycle),
+ * for anything else, the event attached is posted without state changes)
+ * If no menu item can be matched with the key, false will be returned
+ */
+ bool handleKeyEquivalent(SkUnichar key);
+
+ /**
+ * The following functions append new items to the menu and returns their
+ * associated unique id, which can be used to by the client to refer to
+ * the menu item created and change its state. slotName specifies the string
+ * identifier of any state/value to be returned in the item's SkEvent object
+ * NOTE: evt must be dynamically allocated
+ */
+ int appendItem(const char label[], Type type, const char slotName[],
+ SkEvent* evt);
- //Create predefined items with the given parameters. To be used with the
+ /**
+ * Create predefined items with the given parameters. To be used with the
+ * other helper functions below to retrive/update state information.
+ * Note: the helper functions below assume that slotName is UNIQUE for all
+ * menu items of the same type since it's used to identify the event
+ */
int appendAction(const char label[], SkEventSinkID target);
int appendList(const char label[], const char slotName[],
SkEventSinkID target, int defaultIndex, const char[] ...);
@@ -110,26 +134,40 @@ public:
int appendSwitch(const char label[], const char slotName[],
SkEventSinkID target, bool defaultState = false);
int appendTriState(const char label[], const char slotName[],
- SkEventSinkID target, SkOSMenu::TriState defaultState = kOffState);
+ SkEventSinkID target, TriState defaultState = kOffState);
int appendTextField(const char label[], const char slotName[],
SkEventSinkID target, const char placeholder[] = "");
- //Returns true if the event is of type SkOSMenu::EventType and retrieves
- //value stored in the evt that corresponds to the slotName. Otherwise,
- //returns false and leaves value unchanged
+
+ /**
+ * Helper functions to retrieve information other than the stored value for
+ * some predefined types
+ */
+ static bool FindListItemCount(const SkEvent* evt, int* count);
+ /**
+ * Ensure that the items array can store n SkStrings where n is the count
+ * extracted using FindListItemCount
+ */
+ static bool FindListItems(const SkEvent* evt, SkString items[]);
+ static bool FindSliderMin(const SkEvent* evt, SkScalar* min);
+ static bool FindSliderMax(const SkEvent* evt, SkScalar* max);
+
+ /**
+ * Returns true if an action with the given label is found, false otherwise
+ */
static bool FindAction(const SkEvent* evt, const char label[]);
- static bool FindListIndex(const SkEvent* evt, const char slotName[], int* selected);
+ /**
+ * The following helper functions will return true if evt is generated from
+ * a predefined item type and retrieve the corresponding state information.
+ * They will return false and leave value unchanged if there's a type
+ * mismatch or slotName is incorrect
+ */
+ static bool FindListIndex(const SkEvent* evt, const char slotName[], int* value);
static bool FindSliderValue(const SkEvent* evt, const char slotName[], SkScalar* value);
static bool FindSwitchState(const SkEvent* evt, const char slotName[], bool* value);
- static bool FindTriState(const SkEvent* evt, const char slotName[], TriState* state);
+ static bool FindTriState(const SkEvent* evt, const char slotName[], TriState* value);
static bool FindText(const SkEvent* evt, const char slotName[], SkString* value);
- const char* getTitle() const { return fTitle.c_str(); }
- void setTitle (const char title[]) { fTitle.set(title); }
- // called by SkOSWindow when it receives an OS menu event
- int countItems() const;
- const Item* getItem(int index) const;
-
private:
SkString fTitle;
SkTDArray<Item*> fItems;