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authorGravatar junov@google.com <junov@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-01-18 16:21:08 +0000
committerGravatar junov@google.com <junov@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-01-18 16:21:08 +0000
commit4370aedf7f55af74e9ebb4ad1c2e010c08236dfa (patch)
tree8e40be5c00cc08f9ede4901ff09da05caec93755 /include/utils
parent20ad5ac8f6e58390c0b511d00c66df61185af889 (diff)
Adding class SkDeferredCanvas for deferred rendering.
TEST=added a new pass to gm, so all gm tests are run through SkDeferredCanvas REVIEW=http://codereview.appspot.com/5430058/ git-svn-id: http://skia.googlecode.com/svn/trunk@3059 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include/utils')
-rw-r--r--include/utils/SkDeferredCanvas.h298
1 files changed, 298 insertions, 0 deletions
diff --git a/include/utils/SkDeferredCanvas.h b/include/utils/SkDeferredCanvas.h
new file mode 100644
index 0000000000..14951d944c
--- /dev/null
+++ b/include/utils/SkDeferredCanvas.h
@@ -0,0 +1,298 @@
+/*
+ * Copyright 2011 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkDeferredCanvas_DEFINED
+#define SkDeferredCanvas_DEFINED
+
+#include "SkCanvas.h"
+#include "SkDevice.h"
+#include "SkPicture.h"
+#include "SkPixelRef.h"
+
+/** \class SkDeferredCanvas
+ Subclass of SkCanvas that encapsulates an SkPicture for deferred drawing.
+ The main difference between this class and SkPictureRecord (the canvas
+ provided by SkPicture) is that this is a full drop-in replacement for
+ SkCanvas, while SkPictureRecord only supports draw operations.
+ SkDeferredCanvas will transparently trigger the flushing of deferred
+ draw operations when an attempt is made to access the pixel data.
+*/
+class SK_API SkDeferredCanvas : public SkCanvas {
+public:
+ class DeviceContext;
+
+ SkDeferredCanvas();
+
+ /** Construct a canvas with the specified device to draw into.
+ Equivalent to calling default constructor, then setDevice.
+ @param device Specifies a device for the canvas to draw into.
+ */
+ explicit SkDeferredCanvas(SkDevice* device);
+
+ /** Construct a canvas with the specified device to draw into, and
+ * a device context. Equivalent to calling default constructor, then
+ * setDevice.
+ * @param device Specifies a device for the canvas to draw into.
+ * @param deviceContext interface for the device's the graphics context
+ */
+ explicit SkDeferredCanvas(SkDevice* device, DeviceContext* deviceContext);
+
+ virtual ~SkDeferredCanvas();
+
+ /**
+ * Specify a device to be used by this canvas. Calling setDevice will
+ * release the previously set device, if any.
+ *
+ * @param device The device that the canvas will raw into
+ * @return The device argument, for convenience.
+ */
+ virtual SkDevice* setDevice(SkDevice* device);
+
+ /**
+ * Specify a deviceContext to be used by this canvas. Calling
+ * setDeviceContext will release the previously set deviceContext, if any.
+ * A deviceContext must be specified if the device uses a graphics context
+ * that requires some form of state initialization prior to drawing
+ * and/or explicit flushing to synchronize the execution of rendering
+ * operations.
+ * Note: Must be called after the device is set with setDevice.
+ *
+ * @deviceContext interface for the device's the graphics context
+ * @return The deviceContext argument, for convenience.
+ */
+ DeviceContext* setDeviceContext(DeviceContext* deviceContext);
+
+ /**
+ * Enable or disable deferred drawing. When deferral is disabled,
+ * pending draw operations are immediately flushed and from then on,
+ * the SkDeferredCanvas behaves just like a regular SkCanvas.
+ * This method must not be called while the save/restore stack is in use.
+ * @param deferred true/false
+ */
+ void setDeferredDrawing(bool deferred);
+
+ // Overrides of the SkCanvas interface
+ virtual int save(SaveFlags flags) SK_OVERRIDE;
+ virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
+ SaveFlags flags) SK_OVERRIDE;
+ virtual void restore() SK_OVERRIDE;
+ virtual int getSaveCount() const SK_OVERRIDE;
+ virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
+ virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
+ virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
+ virtual bool skew(SkScalar sx, SkScalar sy) SK_OVERRIDE;
+ virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE;
+ virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
+ virtual const SkMatrix& getTotalMatrix() const SK_OVERRIDE;
+ virtual bool clipRect(const SkRect& rect, SkRegion::Op op,
+ bool doAntiAlias) SK_OVERRIDE;
+ virtual bool clipPath(const SkPath& path, SkRegion::Op op,
+ bool doAntiAlias) SK_OVERRIDE;
+ virtual bool clipRegion(const SkRegion& deviceRgn,
+ SkRegion::Op op) SK_OVERRIDE;
+ virtual void clear(SkColor) SK_OVERRIDE;
+ virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawPoints(PointMode mode, size_t count, const SkPoint pts[],
+ const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawRect(const SkRect& rect, const SkPaint& paint)
+ SK_OVERRIDE;
+ virtual void drawPath(const SkPath& path, const SkPaint& paint)
+ SK_OVERRIDE;
+ virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left,
+ SkScalar top, const SkPaint* paint)
+ SK_OVERRIDE;
+ virtual void drawBitmapRect(const SkBitmap& bitmap, const SkIRect* src,
+ const SkRect& dst, const SkPaint* paint)
+ SK_OVERRIDE;
+
+ virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m,
+ const SkPaint* paint) SK_OVERRIDE;
+ virtual void drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
+ const SkRect& dst, const SkPaint* paint)
+ SK_OVERRIDE;
+ virtual void drawSprite(const SkBitmap& bitmap, int left, int top,
+ const SkPaint* paint) SK_OVERRIDE;
+ virtual void drawText(const void* text, size_t byteLength, SkScalar x,
+ SkScalar y, const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawPosText(const void* text, size_t byteLength,
+ const SkPoint pos[], const SkPaint& paint)
+ SK_OVERRIDE;
+ virtual void drawPosTextH(const void* text, size_t byteLength,
+ const SkScalar xpos[], SkScalar constY,
+ const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawTextOnPath(const void* text, size_t byteLength,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawPicture(SkPicture& picture) SK_OVERRIDE;
+ virtual void drawVertices(VertexMode vmode, int vertexCount,
+ const SkPoint vertices[], const SkPoint texs[],
+ const SkColor colors[], SkXfermode* xmode,
+ const uint16_t indices[], int indexCount,
+ const SkPaint& paint) SK_OVERRIDE;
+ virtual SkBounder* setBounder(SkBounder* bounder) SK_OVERRIDE;
+ virtual SkDrawFilter* setDrawFilter(SkDrawFilter* filter) SK_OVERRIDE;
+
+private:
+ void flushIfNeeded(const SkBitmap& bitmap);
+
+public:
+ class DeviceContext : public SkRefCnt {
+ public:
+ virtual void prepareForDraw() {}
+ virtual void flush() {}
+ };
+
+public:
+ class DeferredDevice : public SkDevice {
+ public:
+ /**
+ * Constructor
+ * @param immediateDevice device to be drawn to when flushing
+ * deferred operations
+ * @param deviceContext callback interface for managing graphics
+ * context state, can be NULL.
+ */
+ DeferredDevice(SkDevice* immediateDevice,
+ DeviceContext* deviceContext = NULL);
+ ~DeferredDevice();
+
+ /**
+ * Sets the device context to be use with the device.
+ * @param deviceContext callback interface for managing graphics
+ * context state, can be NULL.
+ */
+ void setDeviceContext(DeviceContext* deviceContext);
+
+ /**
+ * Returns the recording canvas.
+ */
+ SkCanvas* recordingCanvas() const {return fRecordingCanvas;}
+
+ /**
+ * Returns the immediate (non deferred) canvas.
+ */
+ SkCanvas* immediateCanvas() const {return fImmediateCanvas;}
+
+ /**
+ * Returns the immediate (non deferred) device.
+ */
+ SkDevice* immediateDevice() const {return fImmediateDevice;}
+
+ void flushPending();
+ void flushContext();
+ void purgePending();
+ void flushIfNeeded(const SkBitmap& bitmap);
+
+ virtual uint32_t getDeviceCapabilities() SK_OVERRIDE;
+ virtual int width() const SK_OVERRIDE;
+ virtual int height() const SK_OVERRIDE;
+ virtual SkGpuRenderTarget* accessRenderTarget() SK_OVERRIDE;
+
+ virtual SkDevice* onCreateCompatibleDevice(SkBitmap::Config config,
+ int width, int height,
+ bool isOpaque,
+ Usage usage) SK_OVERRIDE;
+
+ virtual void writePixels(const SkBitmap& bitmap, int x, int y,
+ SkCanvas::Config8888 config8888) SK_OVERRIDE;
+
+ protected:
+ virtual void onAccessBitmap(SkBitmap*) SK_OVERRIDE;
+ virtual bool onReadPixels(const SkBitmap& bitmap,
+ int x, int y,
+ SkCanvas::Config8888 config8888) SK_OVERRIDE;
+
+ // The following methods are no-ops on a deferred device
+ virtual bool filterTextFlags(const SkPaint& paint, TextFlags*)
+ SK_OVERRIDE
+ {return false;}
+ virtual void setMatrixClip(const SkMatrix&, const SkRegion&,
+ const SkClipStack&) SK_OVERRIDE
+ {}
+ virtual void gainFocus(SkCanvas*, const SkMatrix&, const SkRegion&,
+ const SkClipStack&) SK_OVERRIDE
+ {}
+
+ // None of the following drawing methods should ever get called on the
+ // deferred device
+ virtual void clear(SkColor color)
+ {SkASSERT(0);}
+ virtual void drawPaint(const SkDraw&, const SkPaint& paint)
+ {SkASSERT(0);}
+ virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode,
+ size_t count, const SkPoint[],
+ const SkPaint& paint)
+ {SkASSERT(0);}
+ virtual void drawRect(const SkDraw&, const SkRect& r,
+ const SkPaint& paint)
+ {SkASSERT(0);}
+ virtual void drawPath(const SkDraw&, const SkPath& path,
+ const SkPaint& paint,
+ const SkMatrix* prePathMatrix = NULL,
+ bool pathIsMutable = false)
+ {SkASSERT(0);}
+ virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap,
+ const SkIRect* srcRectOrNull,
+ const SkMatrix& matrix, const SkPaint& paint)
+ {SkASSERT(0);}
+ virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap,
+ int x, int y, const SkPaint& paint)
+ {SkASSERT(0);}
+ virtual void drawText(const SkDraw&, const void* text, size_t len,
+ SkScalar x, SkScalar y, const SkPaint& paint)
+ {SkASSERT(0);}
+ virtual void drawPosText(const SkDraw&, const void* text, size_t len,
+ const SkScalar pos[], SkScalar constY,
+ int scalarsPerPos, const SkPaint& paint)
+ {SkASSERT(0);}
+ virtual void drawTextOnPath(const SkDraw&, const void* text,
+ size_t len, const SkPath& path,
+ const SkMatrix* matrix,
+ const SkPaint& paint)
+ {SkASSERT(0);}
+ virtual void drawPosTextOnPath(const SkDraw& draw, const void* text,
+ size_t len, const SkPoint pos[],
+ const SkPaint& paint,
+ const SkPath& path,
+ const SkMatrix* matrix)
+ {SkASSERT(0);}
+ virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode,
+ int vertexCount, const SkPoint verts[],
+ const SkPoint texs[], const SkColor colors[],
+ SkXfermode* xmode, const uint16_t indices[],
+ int indexCount, const SkPaint& paint)
+ {SkASSERT(0);}
+ virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
+ const SkPaint&)
+ {SkASSERT(0);}
+ private:
+ virtual void flush();
+
+ SkPicture fPicture;
+ SkDevice* fImmediateDevice;
+ SkCanvas* fImmediateCanvas;
+ SkCanvas* fRecordingCanvas;
+ DeviceContext* fDeviceContext;
+ };
+
+ DeferredDevice* getDeferredDevice() const;
+
+protected:
+ virtual SkCanvas* canvasForDrawIter();
+
+private:
+ SkCanvas* drawingCanvas() const;
+ bool isFullFrame(const SkRect*, const SkPaint*) const;
+ void validate() const;
+ void init();
+ bool fDeferredDrawing;
+
+ typedef SkCanvas INHERITED;
+};
+
+
+#endif