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authorGravatar reed <reed@chromium.org>2015-08-15 08:46:27 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-08-15 08:46:27 -0700
commitfb28cd2b13d76c324570341e1155aaadc1b532b6 (patch)
tree643c879f8dbb89e89dd65d5dba720a7eca5dc7b3 /include/private
parentbb886749feb444edfd8fbf053a9ea815e3605f8a (diff)
Revert[7] "move some public headers into private"
Diffstat (limited to 'include/private')
-rw-r--r--include/private/SkFloatBits.h132
-rw-r--r--include/private/SkFloatingPoint.h170
-rw-r--r--include/private/SkWeakRefCnt.h159
3 files changed, 0 insertions, 461 deletions
diff --git a/include/private/SkFloatBits.h b/include/private/SkFloatBits.h
deleted file mode 100644
index 3ddb9ef564..0000000000
--- a/include/private/SkFloatBits.h
+++ /dev/null
@@ -1,132 +0,0 @@
-
-/*
- * Copyright 2008 The Android Open Source Project
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-
-#ifndef SkFloatBits_DEFINED
-#define SkFloatBits_DEFINED
-
-#include "SkTypes.h"
-
-/** Convert a sign-bit int (i.e. float interpreted as int) into a 2s compliement
- int. This also converts -0 (0x80000000) to 0. Doing this to a float allows
- it to be compared using normal C operators (<, <=, etc.)
-*/
-static inline int32_t SkSignBitTo2sCompliment(int32_t x) {
- if (x < 0) {
- x &= 0x7FFFFFFF;
- x = -x;
- }
- return x;
-}
-
-/** Convert a 2s compliment int to a sign-bit (i.e. int interpreted as float).
- This undoes the result of SkSignBitTo2sCompliment().
- */
-static inline int32_t Sk2sComplimentToSignBit(int32_t x) {
- int sign = x >> 31;
- // make x positive
- x = (x ^ sign) - sign;
- // set the sign bit as needed
- x |= sign << 31;
- return x;
-}
-
-/** Given the bit representation of a float, return its value cast to an int.
- If the value is out of range, or NaN, return return +/- SK_MaxS32
-*/
-int32_t SkFloatBits_toIntCast(int32_t floatBits);
-
-/** Given the bit representation of a float, return its floor as an int.
- If the value is out of range, or NaN, return return +/- SK_MaxS32
- */
-SK_API int32_t SkFloatBits_toIntFloor(int32_t floatBits);
-
-/** Given the bit representation of a float, return it rounded to an int.
- If the value is out of range, or NaN, return return +/- SK_MaxS32
- */
-SK_API int32_t SkFloatBits_toIntRound(int32_t floatBits);
-
-/** Given the bit representation of a float, return its ceiling as an int.
- If the value is out of range, or NaN, return return +/- SK_MaxS32
- */
-SK_API int32_t SkFloatBits_toIntCeil(int32_t floatBits);
-
-
-union SkFloatIntUnion {
- float fFloat;
- int32_t fSignBitInt;
-};
-
-// Helper to see a float as its bit pattern (w/o aliasing warnings)
-static inline int32_t SkFloat2Bits(float x) {
- SkFloatIntUnion data;
- data.fFloat = x;
- return data.fSignBitInt;
-}
-
-// Helper to see a bit pattern as a float (w/o aliasing warnings)
-static inline float SkBits2Float(int32_t floatAsBits) {
- SkFloatIntUnion data;
- data.fSignBitInt = floatAsBits;
- return data.fFloat;
-}
-
-/** Return the float as a 2s compliment int. Just to be used to compare floats
- to each other or against positive float-bit-constants (like 0). This does
- not return the int equivalent of the float, just something cheaper for
- compares-only.
- */
-static inline int32_t SkFloatAs2sCompliment(float x) {
- return SkSignBitTo2sCompliment(SkFloat2Bits(x));
-}
-
-/** Return the 2s compliment int as a float. This undos the result of
- SkFloatAs2sCompliment
- */
-static inline float Sk2sComplimentAsFloat(int32_t x) {
- return SkBits2Float(Sk2sComplimentToSignBit(x));
-}
-
-/** Return x cast to a float (i.e. (float)x)
-*/
-float SkIntToFloatCast(int x);
-
-/** Return the float cast to an int.
- If the value is out of range, or NaN, return +/- SK_MaxS32
-*/
-static inline int32_t SkFloatToIntCast(float x) {
- return SkFloatBits_toIntCast(SkFloat2Bits(x));
-}
-
-/** Return the floor of the float as an int.
- If the value is out of range, or NaN, return +/- SK_MaxS32
-*/
-static inline int32_t SkFloatToIntFloor(float x) {
- return SkFloatBits_toIntFloor(SkFloat2Bits(x));
-}
-
-/** Return the float rounded to an int.
- If the value is out of range, or NaN, return +/- SK_MaxS32
-*/
-static inline int32_t SkFloatToIntRound(float x) {
- return SkFloatBits_toIntRound(SkFloat2Bits(x));
-}
-
-/** Return the ceiling of the float as an int.
- If the value is out of range, or NaN, return +/- SK_MaxS32
-*/
-static inline int32_t SkFloatToIntCeil(float x) {
- return SkFloatBits_toIntCeil(SkFloat2Bits(x));
-}
-
-// Scalar wrappers for float-bit routines
-
-#define SkScalarAs2sCompliment(x) SkFloatAs2sCompliment(x)
-#define Sk2sComplimentAsScalar(x) Sk2sComplimentAsFloat(x)
-
-#endif
diff --git a/include/private/SkFloatingPoint.h b/include/private/SkFloatingPoint.h
deleted file mode 100644
index f7ee816b12..0000000000
--- a/include/private/SkFloatingPoint.h
+++ /dev/null
@@ -1,170 +0,0 @@
-
-/*
- * Copyright 2006 The Android Open Source Project
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-
-#ifndef SkFloatingPoint_DEFINED
-#define SkFloatingPoint_DEFINED
-
-#include "SkTypes.h"
-
-#include <math.h>
-#include <float.h>
-
-// For _POSIX_VERSION
-#if defined(__unix__) || (defined(__APPLE__) && defined(__MACH__))
-#include <unistd.h>
-#endif
-
-#include "SkFloatBits.h"
-
-// C++98 cmath std::pow seems to be the earliest portable way to get float pow.
-// However, on Linux including cmath undefines isfinite.
-// http://gcc.gnu.org/bugzilla/show_bug.cgi?id=14608
-static inline float sk_float_pow(float base, float exp) {
- return powf(base, exp);
-}
-
-static inline float sk_float_copysign(float x, float y) {
-// c++11 contains a 'float copysign(float, float)' function in <cmath>.
-// clang-cl reports __cplusplus for clang, not the __cplusplus vc++ version _MSC_VER would report.
-#if (defined(_MSC_VER) && defined(__clang__))
-# define SK_BUILD_WITH_CLANG_CL 1
-#else
-# define SK_BUILD_WITH_CLANG_CL 0
-#endif
-#if (!SK_BUILD_WITH_CLANG_CL && __cplusplus >= 201103L) || (_MSC_VER >= 1800)
- return copysignf(x, y);
-
-// Posix has demanded 'float copysignf(float, float)' (from C99) since Issue 6.
-#elif defined(_POSIX_VERSION) && _POSIX_VERSION >= 200112L
- return copysignf(x, y);
-
-// Visual studio prior to 13 only has 'double _copysign(double, double)'.
-#elif defined(_MSC_VER)
- return (float)_copysign(x, y);
-
-// Otherwise convert to bits and extract sign.
-#else
- int32_t xbits = SkFloat2Bits(x);
- int32_t ybits = SkFloat2Bits(y);
- return SkBits2Float((xbits & 0x7FFFFFFF) | (ybits & 0x80000000));
-#endif
-}
-
-#define sk_float_sqrt(x) sqrtf(x)
-#define sk_float_sin(x) sinf(x)
-#define sk_float_cos(x) cosf(x)
-#define sk_float_tan(x) tanf(x)
-#define sk_float_floor(x) floorf(x)
-#define sk_float_ceil(x) ceilf(x)
-#ifdef SK_BUILD_FOR_MAC
-# define sk_float_acos(x) static_cast<float>(acos(x))
-# define sk_float_asin(x) static_cast<float>(asin(x))
-#else
-# define sk_float_acos(x) acosf(x)
-# define sk_float_asin(x) asinf(x)
-#endif
-#define sk_float_atan2(y,x) atan2f(y,x)
-#define sk_float_abs(x) fabsf(x)
-#define sk_float_mod(x,y) fmodf(x,y)
-#define sk_float_exp(x) expf(x)
-#define sk_float_log(x) logf(x)
-
-#define sk_float_round(x) sk_float_floor((x) + 0.5f)
-
-// can't find log2f on android, but maybe that just a tool bug?
-#ifdef SK_BUILD_FOR_ANDROID
- static inline float sk_float_log2(float x) {
- const double inv_ln_2 = 1.44269504088896;
- return (float)(log(x) * inv_ln_2);
- }
-#else
- #define sk_float_log2(x) log2f(x)
-#endif
-
-#ifdef SK_BUILD_FOR_WIN
- #define sk_float_isfinite(x) _finite(x)
- #define sk_float_isnan(x) _isnan(x)
- static inline int sk_float_isinf(float x) {
- int32_t bits = SkFloat2Bits(x);
- return (bits << 1) == (0xFF << 24);
- }
-#else
- #define sk_float_isfinite(x) isfinite(x)
- #define sk_float_isnan(x) isnan(x)
- #define sk_float_isinf(x) isinf(x)
-#endif
-
-#define sk_double_isnan(a) sk_float_isnan(a)
-
-#ifdef SK_USE_FLOATBITS
- #define sk_float_floor2int(x) SkFloatToIntFloor(x)
- #define sk_float_round2int(x) SkFloatToIntRound(x)
- #define sk_float_ceil2int(x) SkFloatToIntCeil(x)
-#else
- #define sk_float_floor2int(x) (int)sk_float_floor(x)
- #define sk_float_round2int(x) (int)sk_float_floor((x) + 0.5f)
- #define sk_float_ceil2int(x) (int)sk_float_ceil(x)
-#endif
-
-#define sk_double_floor(x) floor(x)
-#define sk_double_round(x) floor((x) + 0.5)
-#define sk_double_ceil(x) ceil(x)
-#define sk_double_floor2int(x) (int)floor(x)
-#define sk_double_round2int(x) (int)floor((x) + 0.5f)
-#define sk_double_ceil2int(x) (int)ceil(x)
-
-extern const uint32_t gIEEENotANumber;
-extern const uint32_t gIEEEInfinity;
-extern const uint32_t gIEEENegativeInfinity;
-
-#define SK_FloatNaN (*SkTCast<const float*>(&gIEEENotANumber))
-#define SK_FloatInfinity (*SkTCast<const float*>(&gIEEEInfinity))
-#define SK_FloatNegativeInfinity (*SkTCast<const float*>(&gIEEENegativeInfinity))
-
-// We forward declare this to break an #include cycle.
-// (SkScalar -> SkFloatingPoint -> SkOpts.h -> SkXfermode -> SkColor -> SkScalar)
-namespace SkOpts { extern float (*rsqrt)(float); }
-
-// Fast, approximate inverse square root.
-// Compare to name-brand "1.0f / sk_float_sqrt(x)". Should be around 10x faster on SSE, 2x on NEON.
-static inline float sk_float_rsqrt(const float x) {
-// We want all this inlined, so we'll inline SIMD and just take the hit when we don't know we've got
-// it at compile time. This is going to be too fast to productively hide behind a function pointer.
-//
-// We do one step of Newton's method to refine the estimates in the NEON and null paths. No
-// refinement is faster, but very innacurate. Two steps is more accurate, but slower than 1/sqrt.
-//
-// Optimized constants in the null path courtesy of http://rrrola.wz.cz/inv_sqrt.html
-#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE1
- return _mm_cvtss_f32(_mm_rsqrt_ss(_mm_set_ss(x)));
-#elif defined(SK_ARM_HAS_NEON)
- // Get initial estimate.
- const float32x2_t xx = vdup_n_f32(x); // Clever readers will note we're doing everything 2x.
- float32x2_t estimate = vrsqrte_f32(xx);
-
- // One step of Newton's method to refine.
- const float32x2_t estimate_sq = vmul_f32(estimate, estimate);
- estimate = vmul_f32(estimate, vrsqrts_f32(xx, estimate_sq));
- return vget_lane_f32(estimate, 0); // 1 will work fine too; the answer's in both places.
-#else
- // Perhaps runtime-detected NEON, or a portable fallback.
- return SkOpts::rsqrt(x);
-#endif
-}
-
-// This is the number of significant digits we can print in a string such that when we read that
-// string back we get the floating point number we expect. The minimum value C requires is 6, but
-// most compilers support 9
-#ifdef FLT_DECIMAL_DIG
-#define SK_FLT_DECIMAL_DIG FLT_DECIMAL_DIG
-#else
-#define SK_FLT_DECIMAL_DIG 9
-#endif
-
-#endif
diff --git a/include/private/SkWeakRefCnt.h b/include/private/SkWeakRefCnt.h
deleted file mode 100644
index a550951970..0000000000
--- a/include/private/SkWeakRefCnt.h
+++ /dev/null
@@ -1,159 +0,0 @@
-/*
- * Copyright 2012 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef SkWeakRefCnt_DEFINED
-#define SkWeakRefCnt_DEFINED
-
-#include "SkRefCnt.h"
-#include "SkAtomics.h"
-
-/** \class SkWeakRefCnt
-
- SkWeakRefCnt is the base class for objects that may be shared by multiple
- objects. When an existing strong owner wants to share a reference, it calls
- ref(). When a strong owner wants to release its reference, it calls
- unref(). When the shared object's strong reference count goes to zero as
- the result of an unref() call, its (virtual) weak_dispose method is called.
- It is an error for the destructor to be called explicitly (or via the
- object going out of scope on the stack or calling delete) if
- getRefCnt() > 1.
-
- In addition to strong ownership, an owner may instead obtain a weak
- reference by calling weak_ref(). A call to weak_ref() must be balanced by a
- call to weak_unref(). To obtain a strong reference from a weak reference,
- call try_ref(). If try_ref() returns true, the owner's pointer is now also
- a strong reference on which unref() must be called. Note that this does not
- affect the original weak reference, weak_unref() must still be called. When
- the weak reference count goes to zero, the object is deleted. While the
- weak reference count is positive and the strong reference count is zero the
- object still exists, but will be in the disposed state. It is up to the
- object to define what this means.
-
- Note that a strong reference implicitly implies a weak reference. As a
- result, it is allowable for the owner of a strong ref to call try_ref().
- This will have the same effect as calling ref(), but may be more expensive.
-
- Example:
-
- SkWeakRefCnt myRef = strongRef.weak_ref();
- ... // strongRef.unref() may or may not be called
- if (myRef.try_ref()) {
- ... // use myRef
- myRef.unref();
- } else {
- // myRef is in the disposed state
- }
- myRef.weak_unref();
-*/
-class SK_API SkWeakRefCnt : public SkRefCnt {
-public:
- /** Default construct, initializing the reference counts to 1.
- The strong references collectively hold one weak reference. When the
- strong reference count goes to zero, the collectively held weak
- reference is released.
- */
- SkWeakRefCnt() : SkRefCnt(), fWeakCnt(1) {}
-
- /** Destruct, asserting that the weak reference count is 1.
- */
- virtual ~SkWeakRefCnt() {
-#ifdef SK_DEBUG
- SkASSERT(fWeakCnt == 1);
- fWeakCnt = 0;
-#endif
- }
-
- /** Return the weak reference count.
- */
- int32_t getWeakCnt() const { return fWeakCnt; }
-
-#ifdef SK_DEBUG
- void validate() const {
- this->INHERITED::validate();
- SkASSERT(fWeakCnt > 0);
- }
-#endif
-
- /** Creates a strong reference from a weak reference, if possible. The
- caller must already be an owner. If try_ref() returns true the owner
- is in posession of an additional strong reference. Both the original
- reference and new reference must be properly unreferenced. If try_ref()
- returns false, no strong reference could be created and the owner's
- reference is in the same state as before the call.
- */
- bool SK_WARN_UNUSED_RESULT try_ref() const {
- if (sk_atomic_conditional_inc(&fRefCnt) != 0) {
- // Acquire barrier (L/SL), if not provided above.
- // Prevents subsequent code from happening before the increment.
- sk_membar_acquire__after_atomic_conditional_inc();
- return true;
- }
- return false;
- }
-
- /** Increment the weak reference count. Must be balanced by a call to
- weak_unref().
- */
- void weak_ref() const {
- SkASSERT(fRefCnt > 0);
- SkASSERT(fWeakCnt > 0);
- sk_atomic_inc(&fWeakCnt); // No barrier required.
- }
-
- /** Decrement the weak reference count. If the weak reference count is 1
- before the decrement, then call delete on the object. Note that if this
- is the case, then the object needs to have been allocated via new, and
- not on the stack.
- */
- void weak_unref() const {
- SkASSERT(fWeakCnt > 0);
- // Release barrier (SL/S), if not provided below.
- if (sk_atomic_dec(&fWeakCnt) == 1) {
- // Acquire barrier (L/SL), if not provided above.
- // Prevents code in destructor from happening before the decrement.
- sk_membar_acquire__after_atomic_dec();
-#ifdef SK_DEBUG
- // so our destructor won't complain
- fWeakCnt = 1;
-#endif
- this->INHERITED::internal_dispose();
- }
- }
-
- /** Returns true if there are no strong references to the object. When this
- is the case all future calls to try_ref() will return false.
- */
- bool weak_expired() const {
- return fRefCnt == 0;
- }
-
-protected:
- /** Called when the strong reference count goes to zero. This allows the
- object to free any resources it may be holding. Weak references may
- still exist and their level of allowed access to the object is defined
- by the object's class.
- */
- virtual void weak_dispose() const {
- }
-
-private:
- /** Called when the strong reference count goes to zero. Calls weak_dispose
- on the object and releases the implicit weak reference held
- collectively by the strong references.
- */
- void internal_dispose() const override {
- weak_dispose();
- weak_unref();
- }
-
- /* Invariant: fWeakCnt = #weak + (fRefCnt > 0 ? 1 : 0) */
- mutable int32_t fWeakCnt;
-
- typedef SkRefCnt INHERITED;
-};
-
-#endif