diff options
author | 2017-01-16 13:03:37 -0500 | |
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committer | 2017-01-16 18:40:59 +0000 | |
commit | 2103cf0ff09763aeaa35508734f765aec9b75665 (patch) | |
tree | 444b8499ced29fa07554ea14f0f1fb30afb509e7 /include/private | |
parent | ac04fef619ad3939a25e66bdaef6f6b1e7f5ca50 (diff) |
Split ShadowMaskFilter into separate ambient and spot mask filters
This does not change the public API.
BUG=skia:6119
Change-Id: Ibdcd2f8611bc2eec332d8a65e5d51246b89a0a90
Reviewed-on: https://skia-review.googlesource.com/7083
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'include/private')
-rwxr-xr-x | include/private/SkShadowFlags.h | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/include/private/SkShadowFlags.h b/include/private/SkShadowFlags.h new file mode 100755 index 0000000000..0caa01060d --- /dev/null +++ b/include/private/SkShadowFlags.h @@ -0,0 +1,25 @@ +/* + * Copyright 2017 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#ifndef SkShadowFlags_DEFINED +#define SkShadowFlags_DEFINED + +// A set of flags shared between the SkAmbientShadowMaskFilter and the SkSpotShadowMaskFilter +enum SkShadowFlags { + kNone_ShadowFlag = 0x00, + /** The occluding object is not opaque. Knowing that the occluder is opaque allows + * us to cull shadow geometry behind it and improve performance. */ + kTransparentOccluder_ShadowFlag = 0x01, + /** Use a larger umbra for a darker shadow */ + kLargerUmbra_ShadowFlag = 0x02, + /** Use a Gaussian for the edge function rather than smoothstep */ + kGaussianEdge_ShadowFlag = 0x04, + /** mask for all shadow flags */ + kAll_ShadowFlag = 0x07 +}; + +#endif |