diff options
author | vandebo@chromium.org <vandebo@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2010-10-20 22:23:29 +0000 |
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committer | vandebo@chromium.org <vandebo@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2010-10-20 22:23:29 +0000 |
commit | 9b49dc0db8254e3dcdc2de4a1e0add4f8a7ac5a8 (patch) | |
tree | 35491ac7fd0c41cb8b5fb0a06a24840615e75b3a /include/pdf/SkPDFDevice.h | |
parent | 17f694b0386ae42e66e76ffa19a0dabbc2191c62 (diff) |
First pieces of SkPDFDevice. Supports:
Matrix transforms.
Rendering bitmaps.
Basic paint parameters.
Rendering rectangles, points, lines, polygons.
Render a paint to the page.
Review URL: http://codereview.appspot.com/2584041
git-svn-id: http://skia.googlecode.com/svn/trunk@614 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include/pdf/SkPDFDevice.h')
-rw-r--r-- | include/pdf/SkPDFDevice.h | 155 |
1 files changed, 155 insertions, 0 deletions
diff --git a/include/pdf/SkPDFDevice.h b/include/pdf/SkPDFDevice.h new file mode 100644 index 0000000000..5421299226 --- /dev/null +++ b/include/pdf/SkPDFDevice.h @@ -0,0 +1,155 @@ +/* + * Copyright (C) 2008 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef SkPDFDevice_DEFINED +#define SkPDFDevice_DEFINED + +#include "SkRefCnt.h" +#include "SkDevice.h" +#include "SkString.h" + +class SkPDFArray; +class SkPDFDevice; +class SkPDFDict; +class SkPDFGraphicState; +class SkPDFObject; +class SkPDFStream; + +class SkPDFDeviceFactory : public SkDeviceFactory { + virtual SkDevice* newDevice(SkBitmap::Config config, int width, int height, + bool isOpaque, bool isForLayer); + virtual uint32_t getDeviceCapabilities() { return 0; } +}; + +/** \class SkPDFDevice + + The drawing context for the PDF backend. +*/ +class SkPDFDevice : public SkDevice { +public: + /** Create a PDF drawing context with the given width and height. + * 72 points/in means letter paper is 612x792. + * @param width Page width in points. + * @param height Page height in points. + */ + SkPDFDevice(int width, int height); + virtual ~SkPDFDevice(); + + virtual SkDeviceFactory* getDeviceFactory() { + return SkNEW(SkPDFDeviceFactory); + } + + virtual int width() const { return fWidth; }; + + virtual int height() const { return fHeight; }; + + /** Called with the correct matrix and clip before this device is drawn + to using those settings. If your subclass overrides this, be sure to + call through to the base class as well. + */ + virtual void setMatrixClip(const SkMatrix&, const SkRegion&); + + /** These are called inside the per-device-layer loop for each draw call. + When these are called, we have already applied any saveLayer operations, + and are handling any looping from the paint, and any effects from the + DrawFilter. + */ + virtual void drawPaint(const SkDraw&, const SkPaint& paint); + virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, + size_t count, const SkPoint[], + const SkPaint& paint); + virtual void drawRect(const SkDraw&, const SkRect& r, const SkPaint& paint); + virtual void drawPath(const SkDraw&, const SkPath& path, + const SkPaint& paint); + virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap, + const SkMatrix& matrix, const SkPaint& paint); + virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap, int x, int y, + const SkPaint& paint); + virtual void drawText(const SkDraw&, const void* text, size_t len, + SkScalar x, SkScalar y, const SkPaint& paint); + virtual void drawPosText(const SkDraw&, const void* text, size_t len, + const SkScalar pos[], SkScalar constY, + int scalarsPerPos, const SkPaint& paint); + virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len, + const SkPath& path, const SkMatrix* matrix, + const SkPaint& paint); + virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, + int vertexCount, const SkPoint verts[], + const SkPoint texs[], const SkColor colors[], + SkXfermode* xmode, const uint16_t indices[], + int indexCount, const SkPaint& paint); + virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y, + const SkPaint&); + + // PDF specific methods. + + /** Returns a reference to the resource dictionary for this device. + */ + const SkRefPtr<SkPDFDict>& getResourceDict(); + + /** Get the list of resouces (PDF objects) used on this page + * @param resouceList A list to append the resouces to. + */ + void getResouces(SkTDArray<SkPDFObject*>* resouceList); + + /** Returns the media box for this device. + */ + SkRefPtr<SkPDFArray> getMediaBox(); + + /** Returns a string with the page contents. + */ + SkString content(); + +private: + int fWidth; + int fHeight; + SkRefPtr<SkPDFDict> fResourceDict; + + SkRefPtr<SkPDFGraphicState> fCurrentGraphicState; + SkColor fCurrentColor; + SkScalar fCurrentTextScaleX; + SkTDArray<SkPDFGraphicState*> fGraphicStateResources; + SkTDArray<SkPDFObject*> fXObjectResources; + + SkString fContent; + + // The last requested transforms from SkCanvas (setMatrixClip) + SkMatrix fCurTransform; + + // The transform currently in effect in the PDF content stream. + SkMatrix fActiveTransform; + + void updateGSFromPaint(const SkPaint& newPaint, SkString* textStaetUpdate); + + void moveTo(SkScalar x, SkScalar y); + void appendLine(SkScalar x, SkScalar y); + void appendCubic(SkScalar ctl1X, SkScalar ctl1Y, + SkScalar ctl2X, SkScalar ctl2Y, + SkScalar dstX, SkScalar dstY); + void appendRectangle(SkScalar x, SkScalar y, SkScalar w, SkScalar h); + void closePath(); + void strokePath(); + void internalDrawBitmap(const SkMatrix& matrix, const SkBitmap& bitmap, + const SkPaint& paint); + + void setTransform(const SkMatrix& matrix); + void setNoTransform(); + void applyTempTransform(const SkMatrix& matrix); + void removeTempTransform(); + void applyTransform(const SkMatrix& matrix); +}; + +#endif |