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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-11-02 19:34:16 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-11-02 19:34:16 +0000
commit1a8ddf0a35bfb6c21a1184f81d2fdd50053acf31 (patch)
tree6c1148f08fe38ca8bcca95ae47472ed4f6910fc0 /include/pdf/SkPDFDevice.h
parentc8e51782f89ba79497578c1f683b7eb471c34bc0 (diff)
Changes the SkCanvas::readPixels API. Allows caller to read into prealloced bitmap pixels. Changes how clipping to device bounds is handled.
Review URL: http://codereview.appspot.com/5307077/ git-svn-id: http://skia.googlecode.com/svn/trunk@2584 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include/pdf/SkPDFDevice.h')
-rw-r--r--include/pdf/SkPDFDevice.h11
1 files changed, 7 insertions, 4 deletions
diff --git a/include/pdf/SkPDFDevice.h b/include/pdf/SkPDFDevice.h
index 9e985e7702..b25e39a7d0 100644
--- a/include/pdf/SkPDFDevice.h
+++ b/include/pdf/SkPDFDevice.h
@@ -66,10 +66,6 @@ public:
virtual void clear(SkColor color);
- virtual bool readPixels(const SkIRect& srcRect, SkBitmap* bitmap) {
- return false;
- }
-
/** These are called inside the per-device-layer loop for each draw call.
When these are called, we have already applied any saveLayer operations,
and are handling any looping from the paint, and any effects from the
@@ -160,6 +156,13 @@ public:
const SkPDFGlyphSetMap& getFontGlyphUsage() const {
return *(fFontGlyphUsage.get());
}
+
+protected:
+ virtual bool onReadPixels(const SkBitmap* bitmap,
+ int x, int y) SK_OVERRIDE {
+ return false;
+ }
+
private:
// TODO(vandebo): push most of SkPDFDevice's state into a core object in