diff options
author | Robert Phillips <robertphillips@google.com> | 2018-04-04 15:54:55 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-04-04 20:34:28 +0000 |
commit | c5509955b98daa0643da7fcd7ad356a9aa5a42da (patch) | |
tree | b8f9628b518b8efb5c4de5fd566ca4cc10be7b07 /include/gpu/vk | |
parent | 1fda0247a77e5c7af57163750a3f7a04fddffdd5 (diff) |
Add GrBackendTexture accessor to SkImage (take 2)
This makes accessing the GPU resource behind an SkImage a lot more typesafe. Additionally, the GrBackendObject is being deprecated so this is the path forward.
I split the controversial stuff off into https://skia-review.googlesource.com/c/skia/+/118575 (Add SkImage::setLayout call).
Change-Id: I297e72770e8fb360fac7c7cd74f050ae759ae133
Reviewed-on: https://skia-review.googlesource.com/118571
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'include/gpu/vk')
-rw-r--r-- | include/gpu/vk/GrVkTypes.h | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/include/gpu/vk/GrVkTypes.h b/include/gpu/vk/GrVkTypes.h index 70571981b6..bfc3d5ac3e 100644 --- a/include/gpu/vk/GrVkTypes.h +++ b/include/gpu/vk/GrVkTypes.h @@ -53,6 +53,12 @@ struct GrVkAlloc { enum Flag { kNoncoherent_Flag = 0x1, // memory must be flushed to device after mapping }; + + bool operator==(const GrVkAlloc& that) const { + return fMemory == that.fMemory && fOffset == that.fOffset && fSize == that.fSize && + fFlags == that.fFlags && fUsesSystemHeap == that.fUsesSystemHeap; + } + private: friend class GrVkHeap; // For access to usesSystemHeap bool fUsesSystemHeap; @@ -73,6 +79,12 @@ struct GrVkImageInfo { // while we're still holding onto the wrapped texture. They will first need to get a handle // to our internal GrVkImageInfo by calling getTextureHandle on a GrVkTexture. void updateImageLayout(VkImageLayout layout) { fImageLayout = layout; } + + bool operator==(const GrVkImageInfo& that) const { + return fImage == that.fImage && fAlloc == that.fAlloc && + fImageTiling == that.fImageTiling && fImageLayout == that.fImageLayout && + fFormat == that.fFormat && fLevelCount == that.fLevelCount; + } }; GR_STATIC_ASSERT(sizeof(GrBackendObject) >= sizeof(const GrVkImageInfo*)); |