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authorGravatar Greg Daniel <egdaniel@google.com>2018-05-29 10:46:51 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-05-30 13:27:38 +0000
commit18dbfd05e435bdfbc85d436f0ec29ccbbc450291 (patch)
tree1977593452e34dd277a7a26805d1167f6a4e74a3 /include/gpu/vk/GrVkMemoryAllocator.h
parent93540dd15715057e00b4f136977f441720317b60 (diff)
Reland "Create API for GrVkMemoryAllocator and impliment use of AMD VulkanMemoryAllocator on this API."
This reverts commit 98bddf930e4a8767bca60d84d585c386fabfc6b7. Reason for revert: <INSERT REASONING HERE> Original change's description: > Revert "Create API for GrVkMemoryAllocator and impliment use of AMD VulkanMemoryAllocator on this API." > > This reverts commit 26c0e4c1f54759249c2d61b50fb5430bd73793f2. > > Reason for revert: breaks roll into fuchsia > > Original change's description: > > Create API for GrVkMemoryAllocator and impliment use of AMD VulkanMemoryAllocator on this API. > > > > Bug: skia: > > Change-Id: I1e122e1b11ab308c2f83cb98c36c81511f4507d0 > > Reviewed-on: https://skia-review.googlesource.com/129980 > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > Reviewed-by: Jim Van Verth <jvanverth@google.com> > > > > Change-Id: I6c74978f778987c422e6162e7dd85ea9c6baa0e4 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: skia: > Reviewed-on: https://skia-review.googlesource.com/130182 > Reviewed-by: Greg Daniel <egdaniel@google.com> > Commit-Queue: Greg Daniel <egdaniel@google.com> Bug: skia: Change-Id: I422ffb3562da567f2e85c806286ad1a17c3862cd Reviewed-on: https://skia-review.googlesource.com/130183 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
Diffstat (limited to 'include/gpu/vk/GrVkMemoryAllocator.h')
-rw-r--r--include/gpu/vk/GrVkMemoryAllocator.h89
1 files changed, 89 insertions, 0 deletions
diff --git a/include/gpu/vk/GrVkMemoryAllocator.h b/include/gpu/vk/GrVkMemoryAllocator.h
new file mode 100644
index 0000000000..0e73586c3b
--- /dev/null
+++ b/include/gpu/vk/GrVkMemoryAllocator.h
@@ -0,0 +1,89 @@
+/*
+ * Copyright 2018 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrVkMemoryAllocator_DEFINED
+#define GrVkMemoryAllocator_DEFINED
+
+#include "SkRefCnt.h"
+#include "GrTypes.h"
+#include "GrVkDefines.h"
+#include "GrVkTypes.h"
+
+class GrVkMemoryAllocator : public SkRefCnt {
+public:
+ enum class AllocationPropertyFlags {
+ kNone = 0,
+ // Allocation will be placed in its own VkDeviceMemory and not suballocated from some larger
+ // block.
+ kDedicatedAllocation = 0x1,
+ // Says that the backing memory can only be accessed by the device. Additionally the device
+ // may lazily allocate the memory. This cannot be used with buffers that will be host
+ // visible. Setting this flag does not guarantee that we will allocate memory that respects
+ // it, but we will try to prefer memory that can respect it.
+ kLazyAllocation = 0x2,
+ // The allocation will be mapped immediately and stay mapped until it is destroyed. This
+ // flag is only valid for buffers which are host visible (i.e. must have a usage other than
+ // BufferUsage::kGpuOnly).
+ kPersistentlyMapped = 0x3,
+ };
+
+ GR_DECL_BITFIELD_CLASS_OPS_FRIENDS(AllocationPropertyFlags);
+
+ enum class BufferUsage {
+ // Buffers that will only be accessed from the device (large const buffers). Will always be
+ // in device local memory.
+ kGpuOnly,
+ // Buffers that will be accessed on the host and copied to and from a GPU resource (transfer
+ // buffers). Will always be mappable and coherent memory.
+ kCpuOnly,
+ // Buffers that typically will be updated multiple times by the host and read on the gpu
+ // (e.g. uniform or vertex buffers). Will always be mappable memory, and will prefer to be
+ // in device local memory.
+ kCpuWritesGpuReads,
+ // Buffers which are typically writted to by the GPU and then read on the host. Will always
+ // be mappable memory, and will prefer coherent and cached memory.
+ kGpuWritesCpuReads,
+ };
+
+ virtual bool allocateMemoryForImage(VkImage image, AllocationPropertyFlags flags,
+ GrVkBackendMemory*) = 0;
+
+ virtual bool allocateMemoryForBuffer(VkBuffer buffer, BufferUsage usage,
+ AllocationPropertyFlags flags, GrVkBackendMemory*) = 0;
+
+ // Fills out the passed in GrVkAlloc struct for the passed in GrVkBackendMemory.
+ virtual void getAllocInfo(const GrVkBackendMemory&, GrVkAlloc*) const = 0;
+
+ // Maps the entire allocation and returns a pointer to the start of the allocation. The
+ // implementation may map more memory than just the allocation, but the returned pointer must
+ // point at the start of the memory for the requested allocation.
+ virtual void* mapMemory(const GrVkBackendMemory&) = 0;
+ virtual void unmapMemory(const GrVkBackendMemory&) = 0;
+
+ // The following two calls are used for managing non-coherent memory. The offset is relative to
+ // the start of the allocation and not the underlying VkDeviceMemory. Additionaly the client
+ // must make sure that the offset + size passed in is less that or equal to the allocation size.
+ // It is the responsibility of the implementation to make sure all alignment requirements are
+ // followed. The client should not have to deal with any sort of alignment issues.
+ virtual void flushMappedMemory(const GrVkBackendMemory&, VkDeviceSize offset,
+ VkDeviceSize size) = 0;
+ virtual void invalidateMappedMemory(const GrVkBackendMemory&, VkDeviceSize offset,
+ VkDeviceSize size)= 0;
+
+ virtual void freeMemory(const GrVkBackendMemory&) = 0;
+
+ // Returns the total amount of memory that is allocated and in use by an allocation for this
+ // allocator.
+ virtual uint64_t totalUsedMemory() const = 0;
+
+ // Returns the total amount of memory that is allocated by this allocator.
+ virtual uint64_t totalAllocatedMemory() const = 0;
+};
+
+GR_MAKE_BITFIELD_CLASS_OPS(GrVkMemoryAllocator::AllocationPropertyFlags);
+
+#endif