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authorGravatar Robert Phillips <robertphillips@google.com>2018-04-04 15:54:55 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-04-04 20:34:28 +0000
commitc5509955b98daa0643da7fcd7ad356a9aa5a42da (patch)
treeb8f9628b518b8efb5c4de5fd566ca4cc10be7b07 /include/gpu/mock
parent1fda0247a77e5c7af57163750a3f7a04fddffdd5 (diff)
Add GrBackendTexture accessor to SkImage (take 2)
This makes accessing the GPU resource behind an SkImage a lot more typesafe. Additionally, the GrBackendObject is being deprecated so this is the path forward. I split the controversial stuff off into https://skia-review.googlesource.com/c/skia/+/118575 (Add SkImage::setLayout call). Change-Id: I297e72770e8fb360fac7c7cd74f050ae759ae133 Reviewed-on: https://skia-review.googlesource.com/118571 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'include/gpu/mock')
-rw-r--r--include/gpu/mock/GrMockTypes.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/include/gpu/mock/GrMockTypes.h b/include/gpu/mock/GrMockTypes.h
index 6e38175838..5ca0730956 100644
--- a/include/gpu/mock/GrMockTypes.h
+++ b/include/gpu/mock/GrMockTypes.h
@@ -14,11 +14,19 @@
struct GrMockTextureInfo {
GrPixelConfig fConfig;
int fID;
+
+ bool operator==(const GrMockTextureInfo& that) const {
+ return fConfig == that.fConfig && fID == that.fID;
+ }
};
struct GrMockRenderTargetInfo {
GrPixelConfig fConfig;
int fID;
+
+ bool operator==(const GrMockRenderTargetInfo& that) const {
+ return fConfig == that.fConfig && fID == that.fID;
+ }
};
/**