diff options
author | 2013-12-03 15:23:37 +0000 | |
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committer | 2013-12-03 15:23:37 +0000 | |
commit | 0d9e3da8bb853c5ed96d13646a4264eb57b13a2a (patch) | |
tree | eef6a307bb54c3ef2253daabbfce0b200572af54 /include/gpu/gl/SkNativeGLContext.h | |
parent | 9716586184931bb338fa41e59e216f012496e80d (diff) |
Use lowercase windows.h in includes to fix Windows cross compilation using mingw.
While it doesn't matter on Windows, mingw on case-sensitive OSes uses all lower case filenames for platform include files. I found the problem in SkCondVar.h from Mozilla checkout of skia sources, but the patch contains a fix for the whole skia tree.
R=bungeman@google.com
Review URL: https://codereview.chromium.org/99173003
git-svn-id: http://skia.googlecode.com/svn/trunk@12461 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include/gpu/gl/SkNativeGLContext.h')
-rw-r--r-- | include/gpu/gl/SkNativeGLContext.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/gpu/gl/SkNativeGLContext.h b/include/gpu/gl/SkNativeGLContext.h index a18c443165..7254de1509 100644 --- a/include/gpu/gl/SkNativeGLContext.h +++ b/include/gpu/gl/SkNativeGLContext.h @@ -19,7 +19,7 @@ #include <X11/Xlib.h> #include <GL/glx.h> #elif defined(SK_BUILD_FOR_WIN32) - #include <Windows.h> + #include <windows.h> #include <GL/GL.h> #endif |