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author | 2014-06-29 15:08:31 -0700 | |
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committer | 2014-06-29 15:08:31 -0700 | |
commit | 55e61f0ef4e5c8c34ac107deaadc9b4ffef3111b (patch) | |
tree | a4338959e2934648d4ef1793017c96a786bac632 /include/gpu/SkGr.h | |
parent | d92f5b814d01c474a0fb52e32e10a997b2c9b5bf (diff) |
Begin atlasing
This CL makes it possible for pulled-forward-layers to be atlased. It currently has a couple glaring limitations (which is why it is disabled):
1) the atlased layers cannot be purged nor aged out
2) the texture backing the atlas is not pulled from (or returned to) the resource cache
#1 is on hold until we have a recycling rectanizer
A separate major limitation (the non-atlased layers aren't cached) is blocked until we can transmute entries in the resource cache from scratch to non-scratch while potentially preserving their contents.
R=bsalomon@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/354533004
Diffstat (limited to 'include/gpu/SkGr.h')
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