diff options
author | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2011-01-18 20:57:22 +0000 |
---|---|---|
committer | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2011-01-18 20:57:22 +0000 |
commit | 2e7b43d33cc495663cb814a7a9d1ecdc09c31828 (patch) | |
tree | 10d01113bbac30d6e3b121d4a9ab5552a6567fd6 /include/gpu/SkGpuDeviceFactory.h | |
parent | 44b2c73ca6358ba9c4a413d7b39db7991612a6a2 (diff) |
Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget.
git-svn-id: http://skia.googlecode.com/svn/trunk@706 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include/gpu/SkGpuDeviceFactory.h')
-rw-r--r-- | include/gpu/SkGpuDeviceFactory.h | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/include/gpu/SkGpuDeviceFactory.h b/include/gpu/SkGpuDeviceFactory.h index dd57da2c75..5dcba6a293 100644 --- a/include/gpu/SkGpuDeviceFactory.h +++ b/include/gpu/SkGpuDeviceFactory.h @@ -26,8 +26,14 @@ public: /** * The constructor will ref() the context, passing it to each device * that it creates. It will be unref()'d in the destructor + * Non-layered devices created by the factory will draw to the + * rootRenderTarget. rootRenderTarget is ref-counted by the factory. + * SkGpuDevice::Current3DApiRenderTarget() can be passed as a special + * value that will cause the factory to create a render target object + * that reflects the state of the underlying 3D API at the time of + * construction. */ - SkGpuDeviceFactory(GrContext*); + SkGpuDeviceFactory(GrContext*, GrRenderTarget* rootRenderTarget); virtual ~SkGpuDeviceFactory(); @@ -36,6 +42,7 @@ public: private: GrContext* fContext; + GrRenderTarget* fRootRenderTarget; }; #endif |