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authorGravatar jvanverth@google.com <jvanverth@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-01-22 13:34:01 +0000
committerGravatar jvanverth@google.com <jvanverth@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-01-22 13:34:01 +0000
commit46d3d39e65e0b3ea2ad7c91c176ccafb4df0fa24 (patch)
tree3ed0089389283fd2d9cfa8bea196b9363ee60a9d /include/gpu/SkGpuDevice.h
parent9d5f99bc309a7d733e33a149bef295ae3c8b3ac1 (diff)
Add GPU support for axis-aligned ovals:
- Add drawOval base function to SkDevice, and override in SkGpuDevice - Move isSimilarityMatrix to SkMatrix (renamed to isSimilarity) and fixed up unit test - Since both SkGpuDevice::drawOval() and GrContext::drawPath() can try to draw ovals, added GrContext::canDrawOval() and GrContext::internalDrawOval() to avoid duplicate code - Hooked in axis-aligned oval fill shader - Enabled GPU stroked circles - Added stroked circle bench test Review URL: https://codereview.appspot.com/7137050 git-svn-id: http://skia.googlecode.com/svn/trunk@7304 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include/gpu/SkGpuDevice.h')
-rw-r--r--include/gpu/SkGpuDevice.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/gpu/SkGpuDevice.h b/include/gpu/SkGpuDevice.h
index 45b069397e..815376fbfa 100644
--- a/include/gpu/SkGpuDevice.h
+++ b/include/gpu/SkGpuDevice.h
@@ -64,6 +64,8 @@ public:
const SkPoint[], const SkPaint& paint) SK_OVERRIDE;
virtual void drawRect(const SkDraw&, const SkRect& r,
const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawOval(const SkDraw&, const SkRect& oval,
+ const SkPaint& paint) SK_OVERRIDE;
virtual void drawPath(const SkDraw&, const SkPath& path,
const SkPaint& paint, const SkMatrix* prePathMatrix,
bool pathIsMutable) SK_OVERRIDE;