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authorGravatar mtklein <mtklein@chromium.org>2016-01-08 11:45:21 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2016-01-08 11:45:21 -0800
commitdefa0daa6a0f4e97a3527a522ae602c6771a7c80 (patch)
tree1d47593806af59cc46dd58a40e99e3b27e2c55ad /include/gpu/GrTypesPriv.h
parent1a1efeacf7cc94a8c2977114dfe230fed3efc105 (diff)
Clean up SkXfermode_opts.h
It seems that MSVC + __vectorcall don't play well together, so back ourselves out into a situation where we don't need it. - Inline transfermode functions. This removes the need for SK_VECTORCALL. - Remove 565 destination specializations. Blending into 565 is not speed-critical enough to merit the code bloat. - Removing 565 specializations means a bunch of Sk4px code is now dead. 8888 xfermodes generally speed up a bit from inlining, smoothly ranging from no change down to 0.65x for the fastest functions like Plus or Modulate. 565 xfermodes generally slow down because we're doing 565 -> 8888 and 8888->565 conversion serially[1] and using the stack, smoothly ranging from no change up to 2x slower for the fastest functions like Plus and Modulate. [1] the 565->8888 conversion is actually being autovectorized BUG=skia:4765,skia:4776 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1565223002 CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot No public API changes. TBR=reed@google.com Review URL: https://codereview.chromium.org/1565223002
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