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authorGravatar Brian Salomon <bsalomon@google.com>2018-02-01 12:54:30 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-02-01 18:16:58 +0000
commit48825b11ad25c98b9a4884d5cc0edd4e290c4409 (patch)
tree4278b01107ad8da03453c879ee50ce1a471d2ee2 /include/gpu/GrTypes.h
parentf8393c861975350c4ca9d4f6c95b186c081dbbcf (diff)
Redefine the meaning of sample counts in GPU backend.
Old: 0 -> nonMSAA 1+ -> MSAA New: 0 -> error/unsupported 1 -> nonMSAA 2+ -> MSAA We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility: 1) SkSurface factories 2) GrBackendRenderTarget constructors 3) GrCaps::getSampleCnt()'s requestedCount parameter However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally. This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case. Bug: skia: Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33 Reviewed-on: https://skia-review.googlesource.com/101560 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'include/gpu/GrTypes.h')
-rw-r--r--include/gpu/GrTypes.h19
1 files changed, 9 insertions, 10 deletions
diff --git a/include/gpu/GrTypes.h b/include/gpu/GrTypes.h
index 3081543aac..ab21fba732 100644
--- a/include/gpu/GrTypes.h
+++ b/include/gpu/GrTypes.h
@@ -402,13 +402,12 @@ struct GrMipLevel {
*/
struct GrSurfaceDesc {
GrSurfaceDesc()
- : fFlags(kNone_GrSurfaceFlags)
- , fOrigin(kTopLeft_GrSurfaceOrigin)
- , fWidth(0)
- , fHeight(0)
- , fConfig(kUnknown_GrPixelConfig)
- , fSampleCnt(0) {
- }
+ : fFlags(kNone_GrSurfaceFlags)
+ , fOrigin(kTopLeft_GrSurfaceOrigin)
+ , fWidth(0)
+ , fHeight(0)
+ , fConfig(kUnknown_GrPixelConfig)
+ , fSampleCnt(1) {}
GrSurfaceFlags fFlags; //!< bitfield of TextureFlags
GrSurfaceOrigin fOrigin; //!< origin of the texture
@@ -422,11 +421,11 @@ struct GrSurfaceDesc {
GrPixelConfig fConfig;
/**
- * The number of samples per pixel or 0 to disable full scene AA. This only
+ * The number of samples per pixel. Zero is treated equivalently to 1. This only
* applies if the kRenderTarget_GrSurfaceFlag is set. The actual number
* of samples may not exactly match the request. The request will be rounded
- * up to the next supported sample count, or down if it is larger than the
- * max supported count.
+ * up to the next supported sample count. A value larger than the largest
+ * supported sample count will fail.
*/
int fSampleCnt;
};