diff options
author | 2013-09-18 13:00:21 +0000 | |
---|---|---|
committer | 2013-09-18 13:00:21 +0000 | |
commit | 688d362b4545e1beadebb7ba5886813d7038883c (patch) | |
tree | c0ccfdd2ba0f509ae7c2d1ce8020cf95f0d4594a /include/gpu/GrTextureAccess.h | |
parent | 8c960bf965dce870d57623ac0dd01c0f3f43a21f (diff) |
ARM Skia NEON patches - 23 - S32_D565_Opaque_Dither cleanup/bugfix/speed
BlitRow565: S32_D565_Opaque_Dither: cleaning / bugfix
This patch brings a little code cleaning (spaces/comments) and a little
speed improvement (by using post-incrementation in the asm) but more
importantly it fixes a bug on Linux. The new code now supports ARGB
as well as ABGR.
I removed the comment as I have confirmed with benchmarks that this
code bring a *massive* (3x-7x) speedup compared to the C code.
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
BUG=
R=djsollen@google.com, mtklein@google.com
Author: kevin.petit.arm@gmail.com
Review URL: https://chromiumcodereview.appspot.com/22269003
git-svn-id: http://skia.googlecode.com/svn/trunk@11339 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include/gpu/GrTextureAccess.h')
0 files changed, 0 insertions, 0 deletions