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authorGravatar jvanverth <jvanverth@google.com>2014-11-04 13:32:53 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2014-11-04 13:32:53 -0800
commit0e66aaa503fd30b9860c0306ae20e8d7758b0fe6 (patch)
tree3d9e78e408ff30a3983409bd26076fdb6c7f4ca0 /include/gpu/GrShaderVar.h
parent7b8646669f5b1e2daddf53764bcde62d743ff076 (diff)
DFText: fix placement of glyphs when we fall back to paths
Rendering a glyph with a path wants to place it at the (sx, sy) we get as input to the method, but we add (dx, dy) for the clipRect check. Hence, we need to subtract that out before we render the path. Review URL: https://codereview.chromium.org/699283003
Diffstat (limited to 'include/gpu/GrShaderVar.h')
0 files changed, 0 insertions, 0 deletions