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authorGravatar bsalomon <bsalomon@google.com>2015-02-18 11:33:04 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-02-18 11:33:04 -0800
commit0aa94798c976c617b254503c44e47f9b3aa4d5d4 (patch)
treeb9a97ada7ae46b90b37113fa38cc9979cbd56033 /include/gpu/GrResourceKey.h
parent1b5c604d9d344537941b11b136348edfc39f236c (diff)
Use SkAutoSTMalloc in GrResourceKey
TBR=robertphillips@google.com Review URL: https://codereview.chromium.org/935863003
Diffstat (limited to 'include/gpu/GrResourceKey.h')
-rw-r--r--include/gpu/GrResourceKey.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/gpu/GrResourceKey.h b/include/gpu/GrResourceKey.h
index 906bc6a4be..1eb7d1fd07 100644
--- a/include/gpu/GrResourceKey.h
+++ b/include/gpu/GrResourceKey.h
@@ -131,7 +131,7 @@ private:
friend class TestResource; // For unit test to access kMetaDataCnt.
// bmp textures require 4 uint32_t values.
- SkAutoSTArray<kMetaDataCnt + 4, uint32_t> fKey;
+ SkAutoSTMalloc<kMetaDataCnt + 4, uint32_t> fKey;
};
/**