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authorGravatar kkinnunen <kkinnunen@nvidia.com>2015-02-03 22:20:19 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-02-03 22:20:19 -0800
commit2340dcb02c683885707a24ed6ecd7732c29735dc (patch)
tree40033f2247b326883478f4191562488323d96225 /include/gpu/GrRenderTarget.h
parentfe3f260ff9b6b3f4c7c33f2b20502b281baab689 (diff)
Remove unused and unimplemented abstract functions from GrRenderTarget
Remove unused and unimplemented abstract functions from GrRenderTarget. The functions might cause confusion later. BUG=skia:3388 Review URL: https://codereview.chromium.org/865603007
Diffstat (limited to 'include/gpu/GrRenderTarget.h')
-rw-r--r--include/gpu/GrRenderTarget.h14
1 files changed, 0 insertions, 14 deletions
diff --git a/include/gpu/GrRenderTarget.h b/include/gpu/GrRenderTarget.h
index eaae49ecaf..49cea63a37 100644
--- a/include/gpu/GrRenderTarget.h
+++ b/include/gpu/GrRenderTarget.h
@@ -30,20 +30,6 @@ public:
// GrRenderTarget
/**
- * If this RT is multisampled, this is the multisample buffer
- * @return the 3D API's handle to this object (e.g. FBO ID in OpenGL)
- */
- virtual GrBackendObject getRenderTargetHandle() const = 0;
-
- /**
- * If this RT is multisampled, this is the buffer it is resolved to.
- * Otherwise, same as getRenderTargetHandle().
- * (In GL a separate FBO ID is used for the MSAA and resolved buffers)
- * @return the 3D API's handle to this object (e.g. FBO ID in OpenGL)
- */
- virtual GrBackendObject getRenderTargetResolvedHandle() const = 0;
-
- /**
* @return true if the surface is multisampled, false otherwise
*/
bool isMultisampled() const { return 0 != fDesc.fSampleCnt; }