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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-01-16 15:38:37 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-01-16 15:38:37 +0000
commit87c472653be9be8909c9ea0a86a509e90c0cb469 (patch)
tree5890947838c89810d0e9b4dd1c1f4105966e2847 /include/gpu/GrEffectUnitTest.h
parent5d2cd207905bf9a5c143124ecd03b78be182e8f5 (diff)
Fix no-static-init (android) build.
git-svn-id: http://skia.googlecode.com/svn/trunk@7225 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include/gpu/GrEffectUnitTest.h')
-rw-r--r--include/gpu/GrEffectUnitTest.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/gpu/GrEffectUnitTest.h b/include/gpu/GrEffectUnitTest.h
index 51fa637e21..8b65e97235 100644
--- a/include/gpu/GrEffectUnitTest.h
+++ b/include/gpu/GrEffectUnitTest.h
@@ -80,7 +80,7 @@ private:
// The unit test relies on static initializers. Just declare the TestCreate function so that
// its definitions will compile.
#define GR_DECLARE_EFFECT_TEST \
- static GrEffect* TestCreate(SkRandom*, GrContext*, GrTexture* dummyTextures[2])
+ static GrEffectRef* TestCreate(SkRandom*, GrContext*, GrTexture* dummyTextures[2])
#define GR_DEFINE_EFFECT_TEST(X)
#endif // !SK_ALLOW_STATIC_GLOBAL_INITIALIZERS