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author | joshualitt <joshualitt@chromium.org> | 2014-08-21 20:18:45 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2014-08-21 20:18:45 -0700 |
commit | 30ba436f04e61d4505fb854d5fc56079636e0788 (patch) | |
tree | 0a8756ce4f6df0364fb238ee0057b78863afa8a5 /include/gpu/GrEffect.h | |
parent | c8c4b957288fd3114d60e3faa9bc95c4c15ca1f2 (diff) |
Initial refactor of shaderbuilder to prepare for geometry shaders
gitignore for eclipse
BUG=skia:
R=bsalomon@google.com, bsalomon@chromium.org
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/491673002
Diffstat (limited to 'include/gpu/GrEffect.h')
-rw-r--r-- | include/gpu/GrEffect.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/gpu/GrEffect.h b/include/gpu/GrEffect.h index 8cb870ee15..4734c7c377 100644 --- a/include/gpu/GrEffect.h +++ b/include/gpu/GrEffect.h @@ -113,7 +113,7 @@ public: bool willReadFragmentPosition() const { return fWillReadFragmentPosition; } /** Will this effect emit custom vertex shader code? - (To set this value the effect must inherit from GrVertexEffect.) */ + (To set this value the effect must inherit from GrEffect.) */ bool hasVertexCode() const { return fHasVertexCode; } int numVertexAttribs() const { |