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authorGravatar Brian Osman <brianosman@google.com>2018-02-12 14:32:17 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-02-13 16:30:20 +0000
commit8a83ca4e9afc9e3c08b4e8c33a74392f9b3154d7 (patch)
treea0f4596f598a8330ef2a95a3964c4fe43bda46a2 /include/gpu/GrContextOptions.h
parentc126191fd1f540f7318516a965c85a5bff07dad1 (diff)
Add "sharpen" option to SkSL, to LOD bias all textures
This adds a fixed bias (-0.5) to the computed LOD of all mip-mapped texture fetches. (Technically, to all texture fetches, but that only matters for mip-mapped ones). Clients can opt-in with a new GrContextOption. Bug: skia:7541 Bug: chromium:562162 Change-Id: Ie3cd0679c4ab66f62d2dc32e7e68e5c99355115e Reviewed-on: https://skia-review.googlesource.com/106322 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
Diffstat (limited to 'include/gpu/GrContextOptions.h')
-rw-r--r--include/gpu/GrContextOptions.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/include/gpu/GrContextOptions.h b/include/gpu/GrContextOptions.h
index 338c538963..84863f50a6 100644
--- a/include/gpu/GrContextOptions.h
+++ b/include/gpu/GrContextOptions.h
@@ -135,6 +135,13 @@ struct GrContextOptions {
bool fAvoidStencilBuffers = false;
/**
+ * If true, texture fetches from mip-mapped textures will be biased to read larger MIP levels.
+ * This has the effect of sharpening those textures, at the cost of some aliasing, and possible
+ * performance impact.
+ */
+ bool fSharpenMipmappedTextures = false;
+
+ /**
* Enables driver workaround to use draws instead of glClear. This only applies to
* kOpenGL_GrBackend.
*/