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authorGravatar joshualitt <joshualitt@chromium.org>2015-05-29 07:09:09 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-05-29 07:09:09 -0700
commit611cc5f96457446b0b5476653856fc8072e96598 (patch)
tree9d765e25a0ffdd6699afe740a9974503a7973436 /include/gpu/GrConfig.h
parent7224c866321e4222ef452fc0c73ae05283a2227c (diff)
delete experimental path renderers
Diffstat (limited to 'include/gpu/GrConfig.h')
-rw-r--r--include/gpu/GrConfig.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/include/gpu/GrConfig.h b/include/gpu/GrConfig.h
index de121faf3e..6dfc2ca0d8 100644
--- a/include/gpu/GrConfig.h
+++ b/include/gpu/GrConfig.h
@@ -186,14 +186,6 @@ typedef unsigned __int64 uint64_t;
#endif
/**
- * GR_STROKE_PATH_RENDERING controls whether or not the GrStrokePathRenderer can be selected
- * as a path renderer. GrStrokePathRenderer is currently an experimental path renderer.
- */
-#if !defined(GR_STROKE_PATH_RENDERING)
- #define GR_STROKE_PATH_RENDERING 0
-#endif
-
-/**
* GR_ALWAYS_ALLOCATE_ON_HEAP determines whether various temporary buffers created
* in the GPU backend are always allocated on the heap or are allowed to be
* allocated on the stack for smaller memory requests.