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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-02-07 19:53:49 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-02-07 19:53:49 +0000
commit51ac7e6d97d7f92ffb4b29b867dba1089836e0cb (patch)
treec4f89dde6a1338b6176528d7a92cd6a9e3858d68 /include/gpu/GrConfig.h
parent753a362cfc336062cae7b55c285332a0d1c8ae72 (diff)
Remove GR_AGGRESSIVE_SHADER_OPTS build option.
R=robertphillips@google.com Review URL: https://codereview.appspot.com/7312058 git-svn-id: http://skia.googlecode.com/svn/trunk@7650 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include/gpu/GrConfig.h')
-rw-r--r--include/gpu/GrConfig.h10
1 files changed, 0 insertions, 10 deletions
diff --git a/include/gpu/GrConfig.h b/include/gpu/GrConfig.h
index c782c923d9..0a187a0fb8 100644
--- a/include/gpu/GrConfig.h
+++ b/include/gpu/GrConfig.h
@@ -338,16 +338,6 @@ inline void GrCrash(const char* msg) { GrPrintf(msg); GrAlwaysAssert(false); }
#endif
/**
- * GR_AGGRESSIVE_SHADER_OPTS controls how aggressively shaders are optimized
- * for special cases. On systems where program changes are expensive this
- * may not be advantageous. Consecutive draws may no longer use the same
- * program.
- */
-#if !defined(GR_AGGRESSIVE_SHADER_OPTS)
- #define GR_AGGRESSIVE_SHADER_OPTS 1
-#endif
-
-/**
* GR_GEOM_BUFFER_LOCK_THRESHOLD gives a threshold (in bytes) for when Gr should
* lock a GrGeometryBuffer to update its contents. It will use lock() if the
* size of the updated region is greater than the threshold. Otherwise it will