diff options
author | 2016-03-25 06:01:59 -0700 | |
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committer | 2016-03-25 06:01:59 -0700 | |
commit | 64d094d7756534a9b9b0997aab225d9ceba098b6 (patch) | |
tree | b1297062c16726548ee940466da4e2fee17887e6 /include/gpu/GrCaps.h | |
parent | 73233a75752733db16870259cc06b2a5230c8ff8 (diff) |
Require sRGB write control for sRGB support. Add flag to GrPaint to suppress linear -> sRGB conversion on write. Use that to fix YUV conversion, which directly produces sRGB data. (Technically, it produces data in whatever the color space of the JPEG might be).
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1830303002
Review URL: https://codereview.chromium.org/1830303002
Diffstat (limited to 'include/gpu/GrCaps.h')
-rw-r--r-- | include/gpu/GrCaps.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/include/gpu/GrCaps.h b/include/gpu/GrCaps.h index 1f5b11955b..398517cb68 100644 --- a/include/gpu/GrCaps.h +++ b/include/gpu/GrCaps.h @@ -137,6 +137,13 @@ public: /** To avoid as-yet-unnecessary complexity we don't allow any partial support of MIP Maps (e.g. only for POT textures) */ bool mipMapSupport() const { return fMipMapSupport; } + + /** + * Skia convention is that a device only has sRGB support if it supports sRGB formats for both + * textures and framebuffers. In addition: + * Decoding to linear of an sRGB texture can be disabled. + * Encoding and gamma-correct blending to an sRGB framebuffer can be disabled. + */ bool srgbSupport() const { return fSRGBSupport; } bool twoSidedStencilSupport() const { return fTwoSidedStencilSupport; } bool stencilWrapOpsSupport() const { return fStencilWrapOpsSupport; } |