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authorGravatar Robert Phillips <robertphillips@google.com>2017-03-28 11:59:48 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-03-28 16:36:54 +0000
commita2cedff029dcae604ce39b119d08c01ed6ad2ce8 (patch)
tree861735fdb9e418758a304b6a436f18e6ae0f1d10 /include/effects
parentd2adc66efec8a172b71bf5572fbedde064025825 (diff)
Fix gaussianedge GM
Change-Id: Ia4523ea13992b325cb59f42e4458a199c7a98c4b Reviewed-on: https://skia-review.googlesource.com/10219 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'include/effects')
-rw-r--r--include/effects/SkGaussianEdgeShader.h27
1 files changed, 0 insertions, 27 deletions
diff --git a/include/effects/SkGaussianEdgeShader.h b/include/effects/SkGaussianEdgeShader.h
deleted file mode 100644
index ef54ece56e..0000000000
--- a/include/effects/SkGaussianEdgeShader.h
+++ /dev/null
@@ -1,27 +0,0 @@
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef SkGaussianEdgeShader_DEFINED
-#define SkGaussianEdgeShader_DEFINED
-
-#include "SkShader.h"
-
-class SK_API SkGaussianEdgeShader {
-public:
- /** Returns a shader that applies a Gaussian blur depending on distance to the edge
- * Currently this is only useable with Circle and RRect shapes on the GPU backend.
- * Raster will draw nothing.
- */
- static sk_sp<SkShader> Make();
-
- SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP()
-
-private:
- SkGaussianEdgeShader(); // can't be instantiated
-};
-
-#endif