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authorGravatar Ben Wagner <bungeman@google.com>2017-11-10 16:24:50 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-11-14 14:10:22 +0000
commit1662257bdaaaf26b016bf2a3e329c34f7f5ed581 (patch)
treea4f56bb7d0d0ec073e25d494d786637ea3a20a90 /include/effects
parent5b65a84b990e4ed3b5534cd85167cdc3ed6c820a (diff)
Alloc glyph image correctly for SkMask::k3D_Format.
Remove the no longer used outside Skia SK_SUPPORT_LEGACY_EMBOSSMASKFILTER define, and either delete the code it guards or update it to use the new emboss mask filter factory. Re-enable the code to test the emboss mask filter. Add a test to ensure that embossed text is drawn correctly, as before glyphs did not allocate the proper amount of memory for the k3D_Format which the emboss mask filter produces. Fixes SkEmbossMask::Emboss to write the whole of the mul and add planes to avoid pixel differences and MemorySanitizer errors. Update the GPU to understand the k3D_Format and use just the alpha plane, ignoring the mul and add plane which it currently cannot support. Change-Id: Icac1a3f37d6e8c6be3151df570f5e14111e18585 Reviewed-on: https://skia-review.googlesource.com/70260 Reviewed-by: Herb Derby <herb@google.com> Reviewed-on: https://skia-review.googlesource.com/70962 Commit-Queue: Ben Wagner <bungeman@google.com>
Diffstat (limited to 'include/effects')
-rw-r--r--include/effects/SkBlurMaskFilter.h13
1 files changed, 0 insertions, 13 deletions
diff --git a/include/effects/SkBlurMaskFilter.h b/include/effects/SkBlurMaskFilter.h
index 8b032e50ee..e000732a85 100644
--- a/include/effects/SkBlurMaskFilter.h
+++ b/include/effects/SkBlurMaskFilter.h
@@ -48,19 +48,6 @@ public:
return Make(style, sigma, SkRect::MakeEmpty(), flags);
}
-#ifdef SK_SUPPORT_LEGACY_EMBOSSMASKFILTER
- /** Create an emboss maskfilter
- @param blurSigma standard deviation of the Gaussian blur to apply
- before applying lighting (e.g. 3)
- @param direction array of 3 scalars [x, y, z] specifying the direction of the light source
- @param ambient 0...1 amount of ambient light
- @param specular coefficient for specular highlights (e.g. 8)
- @return the emboss maskfilter
- */
- static sk_sp<SkMaskFilter> MakeEmboss(SkScalar blurSigma, const SkScalar direction[3],
- SkScalar ambient, SkScalar specular);
-#endif
-
static const int kMaxDivisions = 6;
// This method computes all the parameters for drawing a partially occluded nine-patched