diff options
author | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2014-04-15 15:48:36 +0000 |
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committer | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2014-04-15 15:48:36 +0000 |
commit | 73cb15351f33459e0c861a96135c634dec77ef9d (patch) | |
tree | cf521a48286c5cd88354056e65a933cc63f8fbe1 /include/effects/SkLayerDrawLooper.h | |
parent | beb8b3a4da83ce30e313e72ae0e444870acecb7e (diff) |
Make sure SkDrawLooper objects can only be allocated on the heap.
Make constructors of SkLayerDrawLooper and SkBlurDrawLooper non-public.
Remove addLayer* methods from SkLayerDrawLooper. SkLayerDrawLooper::Builder is
used to create new objects.
Provide factory method for creating SkBlurDrawLooper.
BUG=2141
R=scroggo@google.com, reed@google.com, djsollen@google.com
Author: dominikg@chromium.org
Review URL: https://codereview.chromium.org/232913003
git-svn-id: http://skia.googlecode.com/svn/trunk@14200 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include/effects/SkLayerDrawLooper.h')
-rw-r--r-- | include/effects/SkLayerDrawLooper.h | 23 |
1 files changed, 2 insertions, 21 deletions
diff --git a/include/effects/SkLayerDrawLooper.h b/include/effects/SkLayerDrawLooper.h index 1e76ce21e5..fe660a8aae 100644 --- a/include/effects/SkLayerDrawLooper.h +++ b/include/effects/SkLayerDrawLooper.h @@ -17,7 +17,6 @@ class SK_API SkLayerDrawLooper : public SkDrawLooper { public: SK_DECLARE_INST_COUNT(SkLayerDrawLooper) - SkLayerDrawLooper(); virtual ~SkLayerDrawLooper(); /** @@ -74,26 +73,6 @@ public: LayerInfo(); }; - /** - * Call for each layer you want to add (from top to bottom). - * This returns a paint you can modify, but that ptr is only valid until - * the next call made to addLayer(). - */ - SkPaint* addLayer(const LayerInfo&); - - /** - * This layer will draw with the original paint, at the specified offset - */ - void addLayer(SkScalar dx, SkScalar dy); - - /** - * This layer will with the original paint and no offset. - */ - void addLayer() { this->addLayer(0, 0); } - - /// Similar to addLayer, but adds a layer to the top. - SkPaint* addLayerOnTop(const LayerInfo&); - virtual SkDrawLooper::Context* createContext(SkCanvas*, void* storage) const SK_OVERRIDE; virtual size_t contextSize() const SK_OVERRIDE { return sizeof(LayerDrawLooperContext); } @@ -105,6 +84,8 @@ public: static SkFlattenable* CreateProc(SkReadBuffer& buffer); protected: + SkLayerDrawLooper(); + virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; private: |