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authorGravatar mtklein <mtklein@chromium.org>2015-01-09 10:06:39 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-01-09 10:06:40 -0800
commit72c9faab45124e08c85f70ca38536914862d947c (patch)
tree611893b84bb33b1592d058ee0f2382f7f86601b8 /include/effects/SkLayerDrawLooper.h
parent4490da227f1475fb66af20532c14d6d9febd18b6 (diff)
Fix up all the easy virtual ... SK_OVERRIDE cases.
This fixes every case where virtual and SK_OVERRIDE were on the same line, which should be the bulk of cases. We'll have to manually clean up the rest over time unless I level up in regexes. for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end BUG=skia: Review URL: https://codereview.chromium.org/806653007
Diffstat (limited to 'include/effects/SkLayerDrawLooper.h')
-rw-r--r--include/effects/SkLayerDrawLooper.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/include/effects/SkLayerDrawLooper.h b/include/effects/SkLayerDrawLooper.h
index d21e399762..9aac01e50d 100644
--- a/include/effects/SkLayerDrawLooper.h
+++ b/include/effects/SkLayerDrawLooper.h
@@ -73,21 +73,21 @@ public:
LayerInfo();
};
- virtual SkDrawLooper::Context* createContext(SkCanvas*, void* storage) const SK_OVERRIDE;
+ SkDrawLooper::Context* createContext(SkCanvas*, void* storage) const SK_OVERRIDE;
- virtual size_t contextSize() const SK_OVERRIDE { return sizeof(LayerDrawLooperContext); }
+ size_t contextSize() const SK_OVERRIDE { return sizeof(LayerDrawLooperContext); }
- virtual bool asABlurShadow(BlurShadowRec* rec) const SK_OVERRIDE;
+ bool asABlurShadow(BlurShadowRec* rec) const SK_OVERRIDE;
SK_TO_STRING_OVERRIDE()
- virtual Factory getFactory() const SK_OVERRIDE { return CreateProc; }
+ Factory getFactory() const SK_OVERRIDE { return CreateProc; }
static SkFlattenable* CreateProc(SkReadBuffer& buffer);
protected:
SkLayerDrawLooper();
- virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
+ void flatten(SkWriteBuffer&) const SK_OVERRIDE;
private:
struct Rec {
@@ -105,7 +105,7 @@ private:
explicit LayerDrawLooperContext(const SkLayerDrawLooper* looper);
protected:
- virtual bool next(SkCanvas*, SkPaint* paint) SK_OVERRIDE;
+ bool next(SkCanvas*, SkPaint* paint) SK_OVERRIDE;
private:
Rec* fCurrRec;