diff options
author | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2014-04-28 14:55:39 +0000 |
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committer | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2014-04-28 14:55:39 +0000 |
commit | 9c9005a347e9996f357bd79591bd34f74f8bbc66 (patch) | |
tree | 5e03fa9c44510f969be6dee9641968574dbed932 /include/effects/SkGradientShader.h | |
parent | c76a4b2a81b5c502ded23dee1e0c5d762028d5cf (diff) |
Move SkShader::fLocalMatrix into SkShader constructor.
As a first step towards removing SkShader::setLocalMatrix, which will make
SkShader thread-safe, remove calls to setLocalMatrix that happen immediately
after the shader is being created. Instead, pass the matrix into the constructor
or factory method.
BUG=skia:1976
R=scroggo@google.com, reed@google.com, skyostil@google.com, mtklein@google.com
Author: dominikg@chromium.org
Review URL: https://codereview.chromium.org/245963010
git-svn-id: http://skia.googlecode.com/svn/trunk@14401 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include/effects/SkGradientShader.h')
-rw-r--r-- | include/effects/SkGradientShader.h | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/include/effects/SkGradientShader.h b/include/effects/SkGradientShader.h index ed0f1bf75b..871b34a41f 100644 --- a/include/effects/SkGradientShader.h +++ b/include/effects/SkGradientShader.h @@ -49,7 +49,8 @@ public: const SkColor colors[], const SkScalar pos[], int count, SkShader::TileMode mode, SkUnitMapper* mapper = NULL, - uint32_t flags = 0); + uint32_t flags = 0, + const SkMatrix* localMatrix = NULL); /** Returns a shader that generates a radial gradient given the center and radius. <p /> @@ -72,7 +73,8 @@ public: const SkColor colors[], const SkScalar pos[], int count, SkShader::TileMode mode, SkUnitMapper* mapper = NULL, - uint32_t flags = 0); + uint32_t flags = 0, + const SkMatrix* localMatrix = NULL); /** Returns a shader that generates a radial gradient given the start position, start radius, end position and end radius. <p /> @@ -102,7 +104,8 @@ public: const SkScalar pos[], int count, SkShader::TileMode mode, SkUnitMapper* mapper = NULL, - uint32_t flags = 0); + uint32_t flags = 0, + const SkMatrix* localMatrix = NULL); /** * Returns a shader that generates a conical gradient given two circles, or @@ -118,7 +121,8 @@ public: const SkScalar pos[], int count, SkShader::TileMode mode, SkUnitMapper* mapper = NULL, - uint32_t flags = 0); + uint32_t flags = 0, + const SkMatrix* localMatrix = NULL); /** Returns a shader that generates a sweep gradient given a center. <p /> @@ -139,7 +143,8 @@ public: static SkShader* CreateSweep(SkScalar cx, SkScalar cy, const SkColor colors[], const SkScalar pos[], int count, SkUnitMapper* mapper = NULL, - uint32_t flags = 0); + uint32_t flags = 0, + const SkMatrix* localMatrix = NULL); SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP() }; |