diff options
author | Greg Daniel <egdaniel@google.com> | 2018-04-12 13:24:58 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-04-12 19:41:10 +0000 |
commit | c828109ebd1519134b1c3fa168519ac07a31fe05 (patch) | |
tree | 4723fabd487c88b28300c9f17bc45e2396ad3fd4 /include/core | |
parent | 632de605a37588db8a0b2eab901540c1b6300b0a (diff) |
Delete getRenderTargetHandle call on SkSurface.
All clients and internal code should be switched (once changes land soon)
to the new getBackendRenderTarget call instead.
Bug: skia:
Change-Id: I6f490b6d26a72f37f97216be04e541483206510d
Reviewed-on: https://skia-review.googlesource.com/121103
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Diffstat (limited to 'include/core')
-rw-r--r-- | include/core/SkSurface.h | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/include/core/SkSurface.h b/include/core/SkSurface.h index fb0a3685d7..e071ec4494 100644 --- a/include/core/SkSurface.h +++ b/include/core/SkSurface.h @@ -440,25 +440,6 @@ public: @return GPU texture reference */ GrBackendObject getTextureHandle(BackendHandleAccess backendHandleAccess); - - /** Returns true and stores the GPU back-end reference of the render target used - by SkSurface in backendObject. - - Return false if SkSurface is not backed by a GPU render target, and leaves - backendObject unchanged. - - The returned render target handle is only valid until the next draw into SkSurface, - or when SkSurface is deleted. - - In OpenGL this returns the frame buffer object ID. - - @param backendObject GPU intermediate memory buffer - @param backendHandleAccess one of: kFlushRead_BackendHandleAccess, - kFlushWrite_BackendHandleAccess, kDiscardWrite_BackendHandleAccess - @return true if SkSurface is backed by GPU texture - */ - bool getRenderTargetHandle(GrBackendObject* backendObject, - BackendHandleAccess backendHandleAccess); #endif /** Retrieves the backend texture. If Surface has no backend texture, an invalid |