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authorGravatar reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-09-18 15:14:33 +0000
committerGravatar reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-09-18 15:14:33 +0000
commit7112173c3c4cd1b1e7da8cdf971d71f01dd91299 (patch)
tree854ffd9e48edda9dd70b2f7ad3d788000b8f7def /include/core
parentacfb30e5bb797249f4ec41edda4c4d4b86e0e5d0 (diff)
re-re-land 5578
will follow w/ new .skp files to keep the waterfall green (I hope) git-svn-id: http://skia.googlecode.com/svn/trunk@5584 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include/core')
-rw-r--r--include/core/SkCanvas.h23
1 files changed, 20 insertions, 3 deletions
diff --git a/include/core/SkCanvas.h b/include/core/SkCanvas.h
index 1f29e1c00a..4696c9f20b 100644
--- a/include/core/SkCanvas.h
+++ b/include/core/SkCanvas.h
@@ -644,9 +644,26 @@ public:
image will be drawn
@param paint The paint used to draw the bitmap, or NULL
*/
- virtual void drawBitmapRect(const SkBitmap& bitmap, const SkIRect* src,
- const SkRect& dst, const SkPaint* paint = NULL);
+ virtual void drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src,
+ const SkRect& dst,
+ const SkPaint* paint);
+
+ void drawBitmapRect(const SkBitmap& bitmap, const SkRect& dst,
+ const SkPaint* paint) {
+ this->drawBitmapRectToRect(bitmap, NULL, dst, paint);
+ }
+ void drawBitmapRect(const SkBitmap& bitmap, const SkIRect* isrc,
+ const SkRect& dst, const SkPaint* paint = NULL) {
+ SkRect realSrcStorage;
+ SkRect* realSrcPtr = NULL;
+ if (isrc) {
+ realSrcStorage.set(*isrc);
+ realSrcPtr = &realSrcStorage;
+ }
+ this->drawBitmapRectToRect(bitmap, realSrcPtr, dst, paint);
+ }
+
virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m,
const SkPaint* paint = NULL);
@@ -993,7 +1010,7 @@ private:
// canvas apis, without confusing subclasses (like SkPictureRecording)
void internalDrawBitmap(const SkBitmap&, const SkIRect*, const SkMatrix& m,
const SkPaint* paint);
- void internalDrawBitmapRect(const SkBitmap& bitmap, const SkIRect* src,
+ void internalDrawBitmapRect(const SkBitmap& bitmap, const SkRect* src,
const SkRect& dst, const SkPaint* paint);
void internalDrawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
const SkRect& dst, const SkPaint* paint);