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authorGravatar Ben Wagner <bungeman@google.com>2018-06-26 11:32:40 -0400
committerGravatar Kevin Lubick <kjlubick@google.com>2018-06-26 16:47:39 +0000
commit6a284b771632f547b8a2d31115d3df4601c53228 (patch)
treeaa30ba0c7b82b20d0f18fc3ec0d4803454bd31b5 /include/core
parent9c0ce41cf71197e06894002b1f29d34ed124e8ad (diff)
Clean up includes in SkMallocPixelRef
Came across this unnecessary includes while experimenting with WASM Change-Id: I68061c7bbd18ed5695b94b3b8de6dbb63407b8ee Reviewed-on: https://skia-review.googlesource.com/137582 Reviewed-by: Mike Klein <mtklein@google.com>
Diffstat (limited to 'include/core')
-rw-r--r--include/core/SkMallocPixelRef.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/include/core/SkMallocPixelRef.h b/include/core/SkMallocPixelRef.h
index dce3c0ecbb..c85c924741 100644
--- a/include/core/SkMallocPixelRef.h
+++ b/include/core/SkMallocPixelRef.h
@@ -9,6 +9,10 @@
#define SkMallocPixelRef_DEFINED
#include "SkPixelRef.h"
+#include "SkRefCnt.h"
+#include "SkTypes.h"
+class SkData;
+struct SkImageInfo;
/** We explicitly use the same allocator for our pixels that SkMask does,
so that we can freely assign memory allocated by one class to the other.