diff options
author | 2016-01-27 18:46:30 -0800 | |
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committer | 2016-01-27 18:46:30 -0800 | |
commit | 4c5f1f611469b489297b1ce4f5dd0bc54cb5bb88 (patch) | |
tree | 0f920e1ae67ee1fc6030cc8c58e0c0a02dba1df7 /include/core | |
parent | 62358e77c2b8f31c59db0a0179bfed8feaa41929 (diff) |
Remove SK_SUPPORT_LEGACY_SAVEFLAGS define on Android
Android is the only platform still using SK_SUPPORT_LEGACY_SAVEFLAGS
(indirectly, due to SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG).
At this point it should be safe to remove the define.
R=djsollen@google.com,scroggo@google.com,reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1636103002
Review URL: https://codereview.chromium.org/1636103002
Diffstat (limited to 'include/core')
-rw-r--r-- | include/core/SkCanvas.h | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/include/core/SkCanvas.h b/include/core/SkCanvas.h index 6d990045b5..506912eb50 100644 --- a/include/core/SkCanvas.h +++ b/include/core/SkCanvas.h @@ -37,16 +37,6 @@ class SkSurface; class SkSurface_Base; class SkTextBlob; -/* - * If you want the legacy cliptolayer flag (i.e. android), then you must have the new - * legacy saveflags. - */ -#ifdef SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG -#ifndef SK_SUPPORT_LEGACY_SAVEFLAGS - #define SK_SUPPORT_LEGACY_SAVEFLAGS -#endif -#endif - /** \class SkCanvas A Canvas encapsulates all of the state about drawing into a device (bitmap). |