aboutsummaryrefslogtreecommitdiffhomepage
path: root/include/core
diff options
context:
space:
mode:
authorGravatar mtklein <mtklein@chromium.org>2015-09-21 10:50:56 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-09-21 10:50:56 -0700
commit46243a7c02a1d5116e55a27ff59218f9c320df97 (patch)
tree1e18dc3cbab5663c61b8e9465d322166f015face /include/core
parent4ae26258ef1705faa303eb9eb6b779695b9143f8 (diff)
Combined approach.
This combines some ideas from these two CLs: - try stosd/w - update memset16/32 inlining heuristics BUG=skia:4316 Blinking in and out for perf.skia.org. TBR=reed@google.com Review URL: https://codereview.chromium.org/1356133002
Diffstat (limited to 'include/core')
-rw-r--r--include/core/SkUtils.h42
1 files changed, 29 insertions, 13 deletions
diff --git a/include/core/SkUtils.h b/include/core/SkUtils.h
index 4e24bd0883..652cdae36e 100644
--- a/include/core/SkUtils.h
+++ b/include/core/SkUtils.h
@@ -9,6 +9,27 @@
#define SkUtils_DEFINED
#include "SkTypes.h"
+#if defined(SK_BUILD_FOR_WIN)
+ #include <intrin.h>
+#endif
+
+#if defined(SK_CPU_X86)
+ static inline void rep_stosw(uint16_t buffer[], uint16_t value, int count) {
+ #if defined(SK_BUILD_FOR_WIN)
+ __stosw(buffer, value, count);
+ #else
+ __asm__ __volatile__ ( "rep stosw" : "+D"(buffer), "+c"(count) : "a"(value) );
+ #endif
+ }
+
+ static inline void rep_stosd(uint32_t buffer[], uint32_t value, int count) {
+ #if defined(SK_BUILD_FOR_WIN)
+ __stosd((PDWORD)buffer, value, count);
+ #else
+ __asm__ __volatile__ ( "rep stosl" : "+D"(buffer), "+c"(count) : "a"(value) );
+ #endif
+ }
+#endif
namespace SkOpts {
extern void (*memset16)(uint16_t[], uint16_t, int);
@@ -17,13 +38,8 @@ namespace SkOpts {
///////////////////////////////////////////////////////////////////////////////
-// The inlining heuristics below were determined using bench/MemsetBench.cpp
-// on a x86 desktop, a Nexus 7 with and without NEON, and a Nexus 9:
-// - on x86, inlining was never faster,
-// - on ARMv7, inlining was faster for N<=10. Putting this check inside the NEON
-// code was not helpful; it's got to be here outside.
-// - NEON code generation for ARMv8 with GCC 4.9 is terrible,
-// making the NEON code ~8x slower that just a serial loop.
+// The stosw/d and inlining heuristics below were determined using
+// bench/MemsetBench.cpp and perf.skia.org.
/** Similar to memset(), but it assigns a 16bit value into the buffer.
@param buffer The memory to have value copied into it
@@ -31,10 +47,10 @@ namespace SkOpts {
@param count The number of times value should be copied into the buffer.
*/
static inline void sk_memset16(uint16_t buffer[], uint16_t value, int count) {
-#if defined(SK_CPU_ARM64)
+#if defined(SK_CPU_X86)
+ if (count > 30) { rep_stosw(buffer, value, count); return; }
+#elif defined(SK_ARM_HAS_NEON)
while (count --> 0) { *buffer++ = value; } return;
-#elif defined(SK_CPU_ARM32)
- if (count <= 10) { while (count --> 0) { *buffer++ = value; } return; }
#endif
SkOpts::memset16(buffer, value, count);
}
@@ -45,10 +61,10 @@ static inline void sk_memset16(uint16_t buffer[], uint16_t value, int count) {
@param count The number of times value should be copied into the buffer.
*/
static inline void sk_memset32(uint32_t buffer[], uint32_t value, int count) {
-#if defined(SK_CPU_ARM64)
+#if defined(SK_CPU_X86)
+ if (count > 30) { rep_stosd(buffer, value, count); return; }
+#elif defined(SK_ARM_HAS_NEON)
while (count --> 0) { *buffer++ = value; } return;
-#elif defined(SK_CPU_ARM32)
- if (count <= 10) { while (count --> 0) { *buffer++ = value; } return; }
#endif
SkOpts::memset32(buffer, value, count);
}