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authorGravatar Derek Sollenberger <djsollen@google.com>2017-10-16 11:57:59 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-10-16 17:17:11 +0000
commit1bd76c468c2285b6484f58659641405bd4c3710a (patch)
tree1962da0b2d9a606497c8fc5ff4f6b167afd555b0 /include/core
parent823994624aa5e805e16833ecd3d748fc769a164d (diff)
Cleanup references to AHardwareBuffer to match NDK declarations.
Change-Id: Iaf796be04a5ac04873d420960238ea06294518f7 Reviewed-on: https://skia-review.googlesource.com/60240 Reviewed-by: Stan Iliev <stani@google.com> Commit-Queue: Derek Sollenberger <djsollen@google.com>
Diffstat (limited to 'include/core')
-rw-r--r--include/core/SkImage.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/include/core/SkImage.h b/include/core/SkImage.h
index e89f86ce8c..7aa28eb74d 100644
--- a/include/core/SkImage.h
+++ b/include/core/SkImage.h
@@ -15,6 +15,10 @@
#include "SkScalar.h"
#include "SkShader.h"
+#if defined(SK_BUILD_FOR_ANDROID) && __ANDROID_API__ >= 26
+#include <android/hardware_buffer.h>
+#endif
+
class SkData;
class SkCanvas;
class SkImageGenerator;
@@ -28,8 +32,6 @@ class GrContext;
class GrContextThreadSafeProxy;
class GrTexture;
-struct AHardwareBuffer;
-
/**
* SkImage is an abstraction for drawing a rectagle of pixels, though the
* particular type of image could be actually storing its data on the GPU, or