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authorGravatar reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-06-30 21:06:22 +0000
committerGravatar reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-06-30 21:06:22 +0000
commit0b8b3bb08330dd341acbd52c16e55455325e465a (patch)
tree5d82858bc74fdd36c8e0cd42b8770870fcecab87 /include/core/SkTypes.h
parente620ad299f28512f98314da41528fe9f71ebb4cc (diff)
make inline version of premultiply, to speed up gradient creation.
We could speed-up again if we... - respected kDither and only built 1/2 of the table for non-dither requests - output simple params to the gpu rather than always a texture - detected that we have no alpha, and then can skip premul per-entry git-svn-id: http://skia.googlecode.com/svn/trunk@1772 2bbb7eff-a529-9590-31e7-b0007b416f81
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