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author | junov@chromium.org <junov@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2013-02-08 21:03:30 +0000 |
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committer | junov@chromium.org <junov@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2013-02-08 21:03:30 +0000 |
commit | f507c410e3a2a7ef7dab84152d836da5e5a8a5e9 (patch) | |
tree | 4e35b3361898c98a003ee0b0a9c1734876440390 /include/core/SkTileGridPicture.h | |
parent | f729a711a7eb66504e891a5bfc463d09620f92fe (diff) |
Adding option to SkTileGrid for specifying border pixels.
The purpose of this patch is to make it possible for the chromium compositor to
generate a TileGrid structure that is better suited for scaled playback.
Review URL: https://codereview.appspot.com/7300072
git-svn-id: http://skia.googlecode.com/svn/trunk@7680 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include/core/SkTileGridPicture.h')
-rw-r--r-- | include/core/SkTileGridPicture.h | 15 |
1 files changed, 13 insertions, 2 deletions
diff --git a/include/core/SkTileGridPicture.h b/include/core/SkTileGridPicture.h index 6263ecb46d..77189bbc4f 100644 --- a/include/core/SkTileGridPicture.h +++ b/include/core/SkTileGridPicture.h @@ -20,10 +20,21 @@ */ class SK_API SkTileGridPicture : public SkPicture { public: - SkTileGridPicture(int tileWidth, int tileHeight, int width, int height); + /** + * Constructor + * @param tileWidth horizontal stride between consecutive tiles + * @param tileHeight vertical stride between consecutive tiles + * @param width recording canvas width in device pixels + * @param height recording canvas height in device pixels + * @param borderPixels pixels of overlap between adjacent tiles. Set this + * value to match the border overlap that is applied to tiles by user + * code. Properly setting this value will help improve performance + * when performing tile-aligned playbacks. + */ + SkTileGridPicture(int tileWidth, int tileHeight, int width, int height, int borderPixels = 0); virtual SkBBoxHierarchy* createBBoxHierarchy() const SK_OVERRIDE; private: - int fTileWidth, fTileHeight, fXTileCount, fYTileCount; + int fTileWidth, fTileHeight, fXTileCount, fYTileCount, fBorderPixels; }; #endif |