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authorGravatar bsalomon <bsalomon@google.com>2016-02-25 06:52:12 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2016-02-25 06:52:12 -0800
commitbd500f09ce5b1ca464431d693f9ec5da60a59230 (patch)
tree16d46d581f91f0ebbb9fbf2316be2be7fac32ad8 /include/core/SkSurface.h
parent2d07b76405a672dced858aaa9ed475755ea13305 (diff)
Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patchset #6 id:100001 of https://codereview.chromium.org/1728093005/ )
Reason for revert: Need workaround for chrome to build Original issue's description: > Move Budgeted enum out of SkSurface, use in GrTextureProvider > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1728093005 > DOCS_PREVIEW= https://skia.org/?cl=1728093005 > > Committed: https://skia.googlesource.com/skia/+/57599fe6c0336feaeeeb9b1996e77b70219b483c TBR=reed@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1734043002
Diffstat (limited to 'include/core/SkSurface.h')
-rw-r--r--include/core/SkSurface.h22
1 files changed, 17 insertions, 5 deletions
diff --git a/include/core/SkSurface.h b/include/core/SkSurface.h
index 7a0352994a..975c80e3f0 100644
--- a/include/core/SkSurface.h
+++ b/include/core/SkSurface.h
@@ -31,6 +31,18 @@ class GrRenderTarget;
class SK_API SkSurface : public SkRefCnt {
public:
/**
+ * Indicates whether a new surface or image should count against a cache budget. Currently this
+ * is only used by the GPU backend (sw-raster surfaces and images are never counted against the
+ * resource cache budget.)
+ */
+ enum Budgeted {
+ /** The surface or image does not count against the cache budget. */
+ kNo_Budgeted,
+ /** The surface or image counts against the cache budget. */
+ kYes_Budgeted
+ };
+
+ /**
* Create a new surface, using the specified pixels/rowbytes as its
* backend.
*
@@ -123,10 +135,10 @@ public:
* additional textures.
*/
static SkSurface* NewRenderTarget(
- GrContext*, SkBudgeted, const SkImageInfo&, int sampleCount,
- const SkSurfaceProps* = NULL, GrTextureStorageAllocator = GrTextureStorageAllocator());
+ GrContext*, Budgeted, const SkImageInfo&, int sampleCount, const SkSurfaceProps* = NULL,
+ GrTextureStorageAllocator = GrTextureStorageAllocator());
- static SkSurface* NewRenderTarget(GrContext* gr, SkBudgeted b, const SkImageInfo& info) {
+ static SkSurface* NewRenderTarget(GrContext* gr, Budgeted b, const SkImageInfo& info) {
return NewRenderTarget(gr, b, info, 0);
}
@@ -232,7 +244,7 @@ public:
* parameter controls whether it counts against the resource budget
* (currently for the gpu backend only).
*/
- SkImage* newImageSnapshot(SkBudgeted = SkBudgeted::kYes);
+ SkImage* newImageSnapshot(Budgeted = kYes_Budgeted);
/**
* In rare instances a client may want a unique copy of the SkSurface's contents in an image
@@ -244,7 +256,7 @@ public:
kNo_ForceUnique,
kYes_ForceUnique
};
- SkImage* newImageSnapshot(SkBudgeted, ForceUnique);
+ SkImage* newImageSnapshot(Budgeted, ForceUnique);
/**
* Though the caller could get a snapshot image explicitly, and draw that,