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author | 2015-04-27 14:47:22 -0700 | |
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committer | 2015-04-27 14:47:23 -0700 | |
commit | d65dc0cedd5b50dd407b6ff8fdc39123f11511cc (patch) | |
tree | a5a3160753538e2629ff23341161f8593c835d68 /include/core/SkShader.h | |
parent | d7c014ff03d44d3ed7a6a2ddca59621a7e98f739 (diff) |
De-proc Color32
Also strips SK_SUPPORT_LEGACY_COLOR32_MATH,
which is no longer needed.
Seems handy to have SkTypes include the relevant intrinsics when
we know we've got them, but I'm not married to it.
Locally this looks like a pointlessly small perf win, but I'm mostly
keen to get all the code together.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/376e9bc206b69d9190f38dfebb132a8769bbd72b
Review URL: https://codereview.chromium.org/1104183004
Diffstat (limited to 'include/core/SkShader.h')
0 files changed, 0 insertions, 0 deletions