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authorGravatar Matt Sarett <msarett@google.com>2017-04-18 18:29:12 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-04-19 16:28:44 +0000
commit6cc6ae7573fdfd0af1f9488349b1d2bb88c1b01d (patch)
tree82902aa9d97585692885c62f144d883ecc035c74 /include/core/SkShader.h
parent4dbc9cead90eb31756a1c1bf61ea01f223c5fe96 (diff)
SkColorSpaceXformer: Add SkShader::makeColorSpace()
Just a refactor - reimplements the shader xforms with makeColorSpace(). 11 gms have diffs. Some are down to floating precision. The old implementation would go float->fixed->float in some cases. Others are due to improvements with gradient shaders inside local matrix shaders. Bug: skia:6516 Change-Id: I424406990c5c58a47833cf4c9ef146cd3ea6c37e Reviewed-on: https://skia-review.googlesource.com/13769 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Matt Sarett <msarett@google.com>
Diffstat (limited to 'include/core/SkShader.h')
-rw-r--r--include/core/SkShader.h13
1 files changed, 13 insertions, 0 deletions
diff --git a/include/core/SkShader.h b/include/core/SkShader.h
index e49ad5f6a6..b3b5faaa1f 100644
--- a/include/core/SkShader.h
+++ b/include/core/SkShader.h
@@ -20,6 +20,7 @@
class SkArenaAlloc;
class SkColorFilter;
class SkColorSpace;
+class SkColorSpaceXformer;
class SkImage;
class SkPath;
class SkPicture;
@@ -497,6 +498,16 @@ protected:
const SkMatrix&, const SkPaint&,
const SkMatrix* /*local matrix*/) const;
+ /**
+ * Returns a shader transformed into a new color space via the |xformer|.
+ */
+ sk_sp<SkShader> makeColorSpace(SkColorSpaceXformer* xformer) const {
+ return this->onMakeColorSpace(xformer);
+ }
+ virtual sk_sp<SkShader> onMakeColorSpace(SkColorSpaceXformer*) const {
+ return sk_ref_sp(const_cast<SkShader*>(this));
+ }
+
private:
// This is essentially const, but not officially so it can be modified in
// constructors.
@@ -505,6 +516,8 @@ private:
// So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer constructor.
friend class SkLocalMatrixShader;
friend class SkBitmapProcLegacyShader; // for computeTotalInverse()
+ friend class SkComposeShader;
+ friend class SkColorSpaceXformer;
typedef SkFlattenable INHERITED;
};