diff options
author | Herb Derby <herb@google.com> | 2017-02-06 15:26:09 -0500 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-02-07 15:43:45 +0000 |
commit | 2b57b7f7a7fc97db57f190b5a8ebcf68e177ee2d (patch) | |
tree | 9b50da8887f7826d7f7f83ecab7f30eaddb7d7cf /include/core/SkShader.h | |
parent | e970d5965d041a9f67de7f49a0e27b9f1f6554a6 (diff) |
Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code.
TBR=reed@google.com
Change-Id: Iefb044bf7657fbf982f23aa91a3f4d013ce2c626
Reviewed-on: https://skia-review.googlesource.com/7786
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Diffstat (limited to 'include/core/SkShader.h')
-rw-r--r-- | include/core/SkShader.h | 26 |
1 files changed, 8 insertions, 18 deletions
diff --git a/include/core/SkShader.h b/include/core/SkShader.h index 30a10dcc9f..97cad6e04e 100644 --- a/include/core/SkShader.h +++ b/include/core/SkShader.h @@ -17,9 +17,9 @@ #include "SkPaint.h" #include "../gpu/GrColor.h" +class SkArenaAlloc; class SkColorFilter; class SkColorSpace; -class SkArenaAlloc; class SkImage; class SkPath; class SkPicture; @@ -229,15 +229,11 @@ public: }; /** - * Create the actual object that does the shading. - * Size of storage must be >= contextSize. - */ - Context* createContext(const ContextRec&, void* storage) const; - - /** - * Return the size of a Context returned by createContext. + * Make a context using the memory provided by the arena. + * + * @return pointer to context or nullptr if can't be created */ - size_t contextSize(const ContextRec&) const; + Context* makeContext(const ContextRec&, SkArenaAlloc*) const; #ifdef SK_SUPPORT_LEGACY_SHADER_ISABITMAP /** @@ -476,16 +472,10 @@ protected: bool computeTotalInverse(const ContextRec&, SkMatrix* totalInverse) const; /** - * Your subclass must also override contextSize() if it overrides onCreateContext(). - * Base class impl returns NULL. - */ - virtual Context* onCreateContext(const ContextRec&, void* storage) const; - - /** - * Override this if your subclass overrides createContext, to return the correct size of - * your subclass' context. + * Specialize creating a SkShader context using the supplied allocator. + * @return pointer to context owned by the arena allocator. */ - virtual size_t onContextSize(const ContextRec&) const; + virtual Context* onMakeContext(const ContextRec&, SkArenaAlloc*) const = 0; virtual bool onAsLuminanceColor(SkColor*) const { return false; |